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This is the facelifted version of an old aggro-burn deck of mine (thus the reason for things such as me keeping 1 copy of Disintegrate and Lava Burst instead of 3 Kaervek's Torch only for old memories).The deck plays quite simply, ramp up and put big creatures on the field as soon as possible. You can actually combo your way to a turn 3 Steel Hellkite if you are lucky (my friends hate when this happens).I actively avoid spending on expensive cards, so there is a good chance that might be the reason for some awesome-super-synergetic card not being included in my decks.
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That's nice man I like kaerveks torch. And crush of wurms is nasty.
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If you are aiming for a long game, then use wards, circles and defensive magic to survive long enough to bring out powerful direct-damage spells or creatures. Typically white, but occasionally blue. Lots of CoPs, Wards and annoying spells like Gaseous Form. A wall you can imobilize or destroy to easy.