First Red/Green Deck

by Legend08 on 16 March 2013

Main Deck (60 cards)

Sideboard (32 cards)

Sorceries (8)


Instants (4)


Enchantments (4)

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Deck Description

This is my first hybrid deck, any thoughts or recommendations are appreciated

Deck at a Glance

Social Stats

4
Likes

This deck has been viewed 1,087 times.

Mana Curve

Mana Symbol Occurrence

0003434

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for First Red/Green Deck

Nice job, a very good build for your first r/g. I really like this

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Posted 16 March 2013 at 23:58

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I would drop prey upon because it does the same thing as pit fight and pit fight is an instant. I would think about moving naturalize to sideboard. Consider moving Huntmaster of the fells to main deck and add some searing spears for creature control. As hard as it might be you might want to consider trimming it down to 60 cards. Change some of the basic lands to rootbound crag. Whatever you do keep rancor it has saved my butt and won me games

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Posted 17 March 2013 at 00:10

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I know that its nice having another r/g mana source, but since R/G is a fast color pair, you probably need to change out the guildgates with Mountains or forests, or, if you have them, Kessig wolfruns, which can add for extra damage. Also, good man, WHERE ARE YOUR SWAGTUSKS?! XD

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Posted 17 March 2013 at 05:25

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u need to fix the deck count. my advice, drop predator ooze and bring pit fight down to 2. then to make the deck better, i have a few suggestions. replace the champion with wolfir avenger, and replace rubblebelt raiders with ghor-clan rampager. these changes will keep the curve the same and at the same time make it easier for u to push damage through. if u are skeptical about dropping predator ooze, trust me. its for the best. the last thing u need in a deck like this is a triple green. also i would say drop 2 gates for 2 copies of kessig wolf run. since this deck appears to be a fast build, i suggest dropping farseek for burning-tree emissary. if u play a turn 1 vexing devil, most likely the opponent will take 4. turn 2 burning tree chained into lightning mauler and at the end of turn 2, they are at 12 life. my last suggestion is to replace the silverhearts with zealous conscripts.

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Posted 17 March 2013 at 10:19

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