Vent Sentinal Challenge

by Leoric2 on 23 June 2013

Main Deck (60 cards)

Sideboard (1 card)

Creatures (1)

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Deck Description

Challenge is to win with Vent Sentinal... First version had far more defenders and did poorly about every game. This version seeks to speed into a board lock where casting with land is painful and large creatures get return to people's hands.

How to Play

A couple combos:
Storm Cauldron + Sphere of Safety = prevent 95% of attackers and aggro
Storm Cauldron + Ankh of Mishra = normal land based mana decks are messed up

Noetic Scales synergy with defenders = My creatures stay down while any large creatures stay in opponents hands

How to win: Get out an axebane guardian asap. Then drop aether flashs and storm cauldrons. Then wait for any other synergy cardsto get drawn and continue.

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

18002412

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Vent Sentinal Challenge

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