Spread 'Em Thin

by Lepellier on 26 April 2010

Main Deck (60 cards)

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Deck Description

Oh the ways to make your opponents feel the pain.

Deck Tags

  • Control

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0352500

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Spread 'Em Thin

Interesting take on the spread-'em strategy. I don't think the mana-screw strategy is nearly as viable without the Cascade cards reliably hitting more Seas and Mirages. I'd consider swapping out the Hatchlings, Countersqualls, and Hedron Crabs for some cascading cards in blue, such as Ardent Plea and Stormcaller's Boon. I've seen people splash green for Captured Sunlight, but you have enough 3-mana spells to make that not viable. You could run three Arcane Sanctum, four Drowned Catacomb, and four Glacial Fortress, as well as Islands and the four Creeping Tar Pits.

I would recommend Polymorph into Progenitus or Inkwell Leviathan as a finisher, perhaps using your manland as the target in turn seven.

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Posted 26 April 2010 at 16:45

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I guess really the big hit of this is the card drawing. I was thinking maybe throwing some see beyond's in the MB instead of the hatchling or crab. The main thing is that this deck is also to get a substantial amount of milling going to let Wrexial have his pick of targets.

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Posted 26 April 2010 at 18:08

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traumatize surely ! (good deck though)

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Posted 20 July 2010 at 12:22

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I don't know about this one. I pulled a lot of sample hands and usually got no mana at all on the first turn. This deck has a pretty low mana curve, but it just doesn't seem to get decent pulls from the first 7 cards. All I ever saw in the sample hands I drew that was playable on turn 1 was Kraken Hatchling. He is not gonna do much for you in the long run.

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Posted 29 January 2011 at 21:37

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