red black vamps roll face

by lifestouch on 26 September 2011

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Sorceries (6)


Artifacts (2)

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Deck Description

Red Black Vamps.
low cost to mid cost vampires with lots of situational removal.
when ever they get through to hit the player they will get 1+ 1+/1+ counter on them weither its their own ability or curse of stalked prey. also Rakish heir will be giving counters away as well. this is going to be making the vamps become big quick. with low costing answers to creatures they wont be able to counter the quick assault easily. true there are DOJ and some annoying things like that just means you shouldn't play your whole hand at once. if you are playing agro decks you have black suns on side board. which brings me to proliferating with volt charge. more +1+1 counters, selective -1-1 counters and more counters for liliana because she is amazing.
there wont be to much of a mana issue because of the duel lands.
ratchet bombs for agro/token/transform decks spelskite for those exile/destroy
and for those who are so quick to block the little vampires that want to go through there is vampiric fury gives all vamps you control +2+0 and first strike which will make them second guess blocking. also making it easier to get those presious +1+1 counters
then bloodlord of vaasgoth. + volt charge. another way to get them counters.

also olivia voldaren. +1+1 counters/creature removal/ creature capture/control

+1+1 prolif from volt charge
and liliana prolif
creature removal
super vamps

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

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This deck has been viewed 1,676 times.

Mana Curve

Mana Symbol Occurrence

0030240

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for red black vamps roll face

Good deck with good power for sure. Besides the lack of protection for creature removal, you as you stated seem to try and beat out creature removal spells with numbers but in that case, based on the mana curve for your deck and the playing cost of the deck, you would be without a hand or without playable creatures until you drew. The last sentence is actually good though showing that your deck can generally play everything by the time you get it but I still think control decks might take your deck down.

0
Posted 08 December 2011 at 18:57

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