Aura (Standard)

by lighteningfurie4 on 10 January 2013

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (3)


Instants (6)

Enchantments (6)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Hexproof Aura deck for standard. The only expensive card is Geist of Saint Traft, but he is really expensive.

How to Play

1 Invisible Stalker with ethereal armor will win you most games. Geist of Saint traft + tricks of the trade is a pretty sure win. Angelic Overseer + elgaud Shieldmate, or Latch Seeker + Elgaud Shield mate. When you're faced against decks with supreme verdict, bring in counterspells. Against fast aggro, switch into a sphere of safety deck. Lots of powerful combos in this deck, that are hard for your opponent to interact with.

Deck Tags

  • Aura
  • Hexproof
  • Standard
  • Theme
  • Azorius

Deck at a Glance

Social Stats

7
Likes

This deck has been viewed 2,740 times.

Mana Curve

Mana Symbol Occurrence

2822003

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Aura (Standard)

The Shieldmate is pointless, since almost each creature you run have hexproof...

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Posted 10 January 2013 at 21:31

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Yeah, Shieldmate was just another Hexproof creature, as it can bond with something alreday hexproof if need to, but the idea was for it to bond with latch Seeker or Angelic Overseer. I didn't want to try and run the deck with only Invisible Stalker and Geist of Saint Traft, so considering my other options for hexproof creatures in standard led to shieldmate which could make Latch Seeker a playable card as well. I'll try brewing a few other versions of the deck though.

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Posted 11 January 2013 at 14:26

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Agreed on the Shieldmate. Try Rogue's passage too, its a great utility land for what you're trying to do. If you want more hexproof there's lone revenant and his ability triggers off dealing damage too (so long as he's the only creature under your control) so it works well with unblockable. And with so much hexproof latch seeker probably should be dropped because all point removal will only have him for a target so you MIGHT get to swing with him once. Cool deck though, will definitely get better with Gatecrash I'd think

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Posted 10 January 2013 at 23:08

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I concur with Poetmaster; however, maybe u could take out the shield mates-and to be a real pain in the ass-put in some spheres of safety?

*edit* My dumbass didn't even bother to look at your sideboard. Derp. So, I'm also just gonna agree with Kuvetd's comments as well. Nice deck, brotha.

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Posted 10 January 2013 at 23:43

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try alpha authority to give paladin hexproof to give all your creatures hexproof and to buff the eternal armor and sphere.

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Posted 19 February 2013 at 09:17

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Hm.... Maybe Splash some black for Vampire night hawk and stab wound. Also consider BLind Obedience, and Gift of Orzhova.

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Posted 24 March 2013 at 08:09

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