linusthelion

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Funny deck, unchecked can lock and win by 5th or 6th turn. lock is achieved at first using parallax tide, then made permanent with eon hub (which works well with stasis, elephant grass, and tide). Locking your opponent's land via stasis/ frozen aether/eon hub limits the usefulness of heartbeat of spring while providing massive amounts of mana to play genesis waves and long chains of enchantments(triggering off enchantress's to draw more cards). Can win either by helix victory, decking through stasis, or milling with hedron crab by repeatedly parallax waving your own lands or sacrificing all your lands and genesis waving them back into play.

Looking for ways to improve design against difficult matchups, has trouble against fast land destruction, heavy control.
- Considering splashing white for parallax wave, and serra's sanctum,
- city of solitude for anti-control

feedback appreciated!

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Posted 04 October 2011 at 07:18 as a comment on bloom/enchanter/stasis hybrid

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