Lucian

184 Decks, 70 Comments, 1 Reputation

You can actually make most of the deck budget, if you go monowhite you can drop all the dual lands, use stuff like Khemba/Glint Hawk/Vault Skirge and Strata-Scythe as your "Sword"

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Posted 08 December 2011 at 02:46 in reply to #218933 on Puresteel Paladin

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Snappy will be a 4 of replacing Delver or Ponder whenever I can get my hands on 2 more of them.

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Posted 21 November 2011 at 03:41 in reply to #216090 on Burning with a Vengeance

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No, I'm not do you see any UB Control lists running 19 land? Even though they have multiple card draw and hand manipulation spells... You run 26-27 land in a deck that's built like that.

This deck just doesn't seem to have any purpose bar trying to wildly hang on until you happen to have that nut draw one time meanwhile your opponents walk all over you and then some once sideboard comes in.

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Posted 14 November 2011 at 04:40 in reply to #214257 on I'm shocked I'm doing this again

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How, how does this deck make front page?

19 Lands with 9 three drops 5 four drops and 3 six drops, if you ever survive long enough to actually draw six lands your opponent is horrible...

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Posted 13 November 2011 at 23:16 as a comment on I'm shocked I'm doing this again

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He can be a nice addition but unfortunately he's built more for the Jace' Erasure style decklist whereas my general idea plays a bit differently. Mill is only my wincon about 50% of the time the other i just beat their face for 20.

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Posted 19 October 2011 at 04:12 in reply to #208007 on Milllllllllll

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Will be 60 post-rotation.

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Posted 21 September 2011 at 06:44 in reply to #201745 on RDW

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Slime costs to much for too little and shattering spree is much better then ancient grudges

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Posted 13 April 2011 at 07:36 in reply to #152692 on RG Liquimetal

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Except Invigorate costs 3 mana, and this is a standard infect.

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Posted 13 April 2011 at 07:35 as a comment on BG Infect

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Looks good - mines standard though...

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Posted 03 April 2011 at 12:43 in reply to #148358 on Turn 3 Win

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1. It's standard. 2. You're only allowed 1 dark ritual in most decks...

Thanks though :)

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Posted 03 April 2011 at 12:42 in reply to #148360 on Turn 3 Win

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Turn three win... Turn three win...

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Posted 03 April 2011 at 12:41 in reply to #148742 on Turn 3 Win

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Cheers man, was trying to think of the name of them :D

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Posted 03 April 2011 at 09:54 in reply to #149277 on Allies

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Made with cards i had laying around, if i come upon any will slot them in.

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Posted 29 March 2011 at 07:15 in reply to #147253 on Turn 3 Win

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Impossible to win on turn 3 with it.

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Posted 29 March 2011 at 07:14 in reply to #147297 on Turn 3 Win

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T2 Deck right here

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Posted 29 March 2011 at 07:13 in reply to #147246 on Budget Knights

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Livewire lash just slows down the whole deal.

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Posted 28 March 2011 at 03:56 in reply to #147020 on Turn 3 Win

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@ayefightbears, it's in a similar vein to KRED decks, you either kill them before turn 4 or else you run out of oomph and fall over flat, as i've said before many many many many many times it's only meant as a fun deck to pull out when i'm sick of playing my others, I never plan to "main" this deck or use it over and over.

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Posted 28 March 2011 at 03:55 as a comment on Turn 3 Win

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Livewire lash or PA does not work in this deck - it is not meant to have any lategame potential or to be used in any serious competition, it's just a fun deck to play amongst friends...

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Posted 28 March 2011 at 01:06 as a comment on Turn 3 Win

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Except for the fact that mine looks nothing like your deck? I only have the two creatures so theirs ALOT higher chance at drawing the pump spells you need...

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Posted 27 March 2011 at 14:07 in reply to #146856 on Turn 3 Win

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Possibly look at some Luminarch ascension, wall of omens, etc...

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Posted 27 March 2011 at 05:01 in reply to #146792 on Turn 3 Win

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