Manipulative Monstrosities- U

by Lumin456 on 14 March 2015

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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How to Play

There are some special rules here. First, shuffle all the islands and blue cards into one deck, and all of the red cards and mountains into the other. Then play the shipbreaker kraken.

1. The other player has to defeat the shipbreaker Kraken to win. It cannot be countered, and can only be killed by having a toughness of 0. Each time it would die because of something else, or change control, be exiled, or get shuffled into the deck or hand just give it -2/-2 instead for the turn. (So no, you can't murder it.)

2. The Kraken has two types of turns: Ebbing tide and rushing tide. These alternate. (So it's first turn will be ebbing tide, then it's next turn will be rushing tide, and so on.) The kraken always goes first.

3. On ebbing tide turns, the Kraken draws cards from the blue deck equal to it's number of islands in play +1 and then plays any islands in it's hand. It doesn't actually do anything else.

4. On rushing tide turns, the Kraken draws cards from it's blue deck like in ebbing tide, and then draws in the same manner but with mountains from it's red deck. It plays any lands revealed and then can play other cards and things. It can activate abilities of what it plays with mana. The Kraken can also attack on these turns. Any creatures it plays are shuffled into the deck at the end of it's opponent's turn. Any sorceries and instants are shuffled away after being played. If it's things would be destroyed, it shuffles them into it's deck instead. (You can still exile them!) It can attack on these turns, and is considered to have vigilance. All of it's minions (other creatures) have haste.

5. Attacking it is like attacking a planeswalker. The first time it would die, it becomes monstrous instead, resets to basic power and toughness and destroys all enchantments on it. It is considered to be in Phase 2. (Hold onto your hat.)

6. In phase 2, every turn is a rushing tide turn and any cards he plays with monstrous automatically become monstrous with no mana cost. Kill him again, and you win!

Deck Tags

  • Casal
  • variant

Deck at a Glance

Social Stats

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This deck has been viewed 636 times.

Mana Curve

Mana Symbol Occurrence

0290160

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Manipulative Monstrosities- U

Cool idea ;)

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Posted 24 April 2015 at 21:15

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I would like it if you could formulate some more 1-player games using starter decks. Their very cool!

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Posted 24 April 2015 at 21:31

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Thank you! I'm kind of busy right now though, amd also experiencing a creative drought. Hopefully I'll return to these though. :)

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Posted 25 April 2015 at 00:05

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