nice deck, you might want to think about adding some "Viridian Lonbow"s. drops for 1, equip for 3 but gives your crature "Tap, this creature deals 1 damage to target player or crature"
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very nice, I would probably drop 2 of the Vampire Lacerator's for the 2 Vampire Nighthawks in your side board though. might just be a personal preferance thouhg. life link and death thouch for 3 and it's flying.... :)
Very impressive, I like the whole concept of the deck, you could probably drop one of the counterspell, recoil, snap or 3 other cards to bring it back down to 60. I’d also suggest upgrading the Underground river for 4 “Drowned Catacomb” just an idea. But great deck.
very interesting deck, I'd like to see how it plays. Black sun's Zenith is a really nice way to get counters on your opponents creatures.
from the way that the deck is built it looks like he's trying to get extra mana out of it instead of just one of any color. Though Sphere of the suns is nice, it comes into play tapped so he wouldn't be able to use it that turn and it only gives 1 mana. Granted Pyretic Ritual gives 3 {R} for {1}{R} which is ony 1 extra mana but you can use it that turn. So basically it's giving you 3 mana that turn instead of 3 mana the next turn. (Sphere fo the suns) Great card, I just don't think it's fast enough for what his deck needs.
Thanks :) so really the only way to get ride of indestructible cards is to either exile them or drop there stats to 0. Impressive. :)
looks like a fun deck.
If I’m not mistaken the indestructible cards would still be destroyed by DoJ because it’s a world effect and not directly targeting the creature. Or that’s the way that it was explained to me, if I’m wrong please correct me and if you could post the rules as well that would be a huge help to explain it to my friends.
This is a really nice deck, to help your opponet attack just that much more maybe try to fit in a couple "Bloodshed fever" or "Lust for war". each will cause an enchanted creature to attack each turn if able. the Lust for war is a bit more expensive though, but it also does 3 damage to your opponent as well. Couple that with the Stuffy doll and they will beat themselves in no time at all. :)
Maybe cut the Explore by one and the awakener druid by one and add two of the Adventuring gear. just a thought from a new MTG player.
looks like a great idea for a deck, your have a lot of land coming out and it would be a shame not to capitalize on it. why not add a few "Adventuring Gear" artifacts to the deck so that when you drop the lands your pumping up at least one of your guys as well.
I'm still a bit fuzzy on what counts as a stompy, but I know my friends would have a hard time beating it. :) nice work!!
not sure how well it would play but it does look like a fun deck
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