LurkerDark

23 Decks, 223 Comments, 25 Reputation

it seems like you guys are forgetting the very first part of Melira's ability. it states"you can't get poison counters." that's the part that works with Phyrexian unlife.

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Posted 25 May 2011 at 17:07 in reply to #159525 on I can't Lose. No Plat Angel

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I liked this deck idea so much that I built my own version. with a few tweaks of course. :)

you might want to look into adding a couple cards that I did so that you don't have to worry about having to sac your guys.

it's still a work in progress and I don't normally do this but if you get a chance could you look and see what I might be able to add to make it a stronger deck please.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=189035

thanks in advance.

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Posted 25 May 2011 at 16:58 as a comment on I can't Lose. No Plat Angel

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ok, so as you can see I have some room for some other cards but I'm not 100% sure what to put in or to put as a side board. any and all help would be appreciated.

thanks :)

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Posted 25 May 2011 at 16:53 as a comment on MC Hammer Can’t touch this

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I like what your trying to do here but I think your going in one too many directions for it to work out well. I'd take out the Chancellor of the Dross for something that can change up your mana. if you don't have a lot of money Terramorphic expanse is a great way to get the land you need. granted it's going to take an extra turn but still better then nothing and I'm sure that if you asked someone they would just give you some. White sun's passage although great for it's mana cost also seems to be a bit out of place and might be slowing your deck down a bit.

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Posted 16 May 2011 at 21:51 as a comment on Spread of the Grand Phyrexia

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Great deck looks like loads of fun. :)

I would have to say though, a Black sun's Zenith tapped for 5 would end the game. I'm pretty sure it still targets your creatures even if they have shroud because it seems to be a global effect and not a direct target one. Could be wrong about that though.

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Posted 16 May 2011 at 21:00 as a comment on Endless game

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This really is an interesting deck, I have to say that winters orb really gives your deck the advantage over your opponent since your deck can run off of 1 -2 lands and most decks need more to function properly.

I think I would get rather frustrated playing this deck. LOL

really great build, I would like to see it in action though.

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Posted 16 May 2011 at 15:03 as a comment on Bumf**k

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very nice use of leveler cards, and the proliferate is a great way to level all of them up pretty fast. :)

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Posted 10 May 2011 at 22:57 as a comment on Level 11

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I think this would be loads of fun to play with. :) nice job

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Posted 26 April 2011 at 21:34 as a comment on Enchant W/G

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really well thought out deck man, I personally hate the avatar of woe though. every time she comes out my buddy grins and I just say FML. LOL :) nice deck.

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Posted 26 April 2011 at 21:28 as a comment on Bring out yer dead !

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He’s referring to your win/loss ratio. .5 would be that you lose about half the time to burn or control decks. Which for a creature deck is pretty good from the sound of it.

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Posted 15 April 2011 at 15:54 in reply to #144172 on Kitty Parade (Standard)

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seems like an ok deck to me, looks like it could be a bit slow until you have enough artifacts out to pope Tezzeret's -4 ability or attack with a myr battlesphere. but between the tempered steel enchantments and Myr Galvanizer's you seem to be pumping up your myr's rather nicely and able to put out a lot of 1/1's if you have the right cards. just seems like your going to be taking some damage early game unless you block with your mana producers.

other than that, looks like a really fun duck to play. I'd play it for FNM. :)

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Posted 01 April 2011 at 14:23 as a comment on esper myr

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I like it, wouldn't mind seeing it played. the only think I could think of would be maybe some dual lands and maybe take out a couple join the ranks for a couple ghostway's. it will save your guys from being killed and they all come back into play at the same time so they will rebuff each other.

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Posted 01 April 2011 at 14:06 as a comment on R/W Ally Deck

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I agree the three tokens would be nice, but Elspeth, Knight-errant makes all your stuff indistructible for it's max effect. instead of destroying all your guys but your tokens... plus it's cheaper. :)

really nice deck though. :)

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Posted 30 March 2011 at 20:24 in reply to #148115 on Soldier

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I love how you guys think outside the box for these combos. :) great job on the deck btw.

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Posted 30 March 2011 at 19:33 in reply to #148146 on Sacrificing Mania!

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that's a great combo!! even if you equiped the creature with Grafted Exoskeleton once the created died you would get the artifact equipment back. LOL :) really great combo and use of Bazaar Trader.

Also Bazaar Trader's activated ability can only be used on artifacts, creatures, or lands you control. Once you give your opponent the card they control it. You still own the card but they control it so you can’t target it any longer with Bazaar trader. I’m only adding this little blurb because (ControlMTG) said that his plan was to give “Phyrexian Vatmother” to his opponent then tack it back under his control with “Bazaar trader”. It’s a nice idea but doesn’t work out that way.

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Posted 03 March 2011 at 14:49 in reply to #135863 on Bazaar Vatmother

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Leyline of the void defeats the whole purpose of Bloodghast 100% if it’s out.

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Posted 02 March 2011 at 15:26 as a comment on Vampiric touch

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"Surewhynot" from the account that you provided above it sounds like you've had that scenario more than once. LOL

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Posted 02 March 2011 at 13:20 in reply to #134812 on May God have mercy...

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you also might want to consider some "Bladded Pinions" it's a 2 drop artifact equipment. equips for 2 and gives your guy first strike and flying. that's boss for a death thouch guy. :)

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Posted 01 March 2011 at 15:42 as a comment on Deathtouch Kills! Duh!

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I could see how this deck could be slow but, if you get a Bosk Banneret in your opening hand and 2 green mana your golden. That makes the Leave-crowned eder 2 less, so now a turn 3 drop, then if on the same turn or next turn you play treefold harbinger you can then pull a Timber protector or a unstoppable ash on turn 4 put it into play without paying for it and then draw a card with 4 mana to spend for whatever is in your hand. Having 3 plus creatures out on turn 4 that have a pretty good def to them is pretty good I’d say. ? of course this would be one of the best case scenarios that this deck could pull out. ?

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Posted 25 February 2011 at 13:34 in reply to #134619 on Unstoppable Treefolk

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I'd like to get ride of one Scourge Servant and get another Hand of the praetors but this is pretty much what I have on hand right now so. :)

any thoughts or ideas? thinks I should watch out for or side board?

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Posted 24 February 2011 at 14:11 as a comment on Poisoned to Death

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