LurkerDark

23 Decks, 223 Comments, 25 Reputation

hey what would happen if you put in some cards that had abilites that triggerd when they entered the battle field. such as sun titan or prime evil? wouldn't maybe a one of those be worth it? I'm sure there could be something that could combo really well here. :)

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Posted 17 November 2011 at 22:05 in reply to #215331 on Cascade of Hypergenesis

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very nice deck, the only thing I would change is the number of Legendary creatures you have. I'd cut them down to a 1 of or maybe a 2 of instead of having 4 of them. in sample hands I had the best starting hand where I could play cascade but had 2 of the same legendary creature in hand so they would just cancel each other. :( maybe see about adding some of the blue cards that let you draw a card and then put one back on top or put 2 back would help as well... that is if you don't want to change the number of legendary creatures your running.

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Posted 17 November 2011 at 21:29 as a comment on Cascade of Hypergenesis

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really nice deck man, I bet it's a blast to play. :)

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Posted 17 November 2011 at 15:44 as a comment on Holy Foggy Day

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very nice, only think I would add are a few things that would give your guys death touch. such as Basilisk collar.

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Posted 14 November 2011 at 21:42 as a comment on O&T Sparks

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I agree Suture Priest would just be nasty against a token deck if you can get it out fast enough. :)

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Posted 10 November 2011 at 20:39 in reply to #213273 on Shit your pants on turn 3

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SoFF may not add to the pro color advantage but being able to tap out drop some nasty stuff, attack and then tap out again dropping more nasty stuff is not only cool, it's basically giving you the advantage of a second turn without having one. I love those swords. :)

really nice deck btw, I'd like to match it up with my trample deck and see who wins. :)

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Posted 09 November 2011 at 23:58 in reply to #213122 on Shit your pants on turn 3

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very nice, just wondering but with Conspiracy do you make all your guys zombies or what? also I didn't notice any options against your opponent putting your general on the bottom of your library.

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Posted 08 November 2011 at 22:58 as a comment on Decks and drugs and rock n roll

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very very nice. :) I kind of wonder how well it plays. it seems like it could actually work... :)

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Posted 03 November 2011 at 22:01 as a comment on Hot Girls

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maybe add Blade of the bloodchief so you can pump your guys a bit more. just a though. other then that, great deck. looks like a lot of fun. :)

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Posted 03 November 2011 at 19:29 as a comment on Vampire Horde

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you might think about adding one or two Endless ranks of the dead. it will just insure that you win if you can get army of the damned off or help with making blockers if you have the cemetery reaper out. just a thought.

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Posted 03 November 2011 at 19:23 as a comment on B/G Inn/12

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This deck and the all the posts have lead me to want to build a 60 card one of deck. :) maybe I can get my friends to do the same. :D

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Posted 03 November 2011 at 17:30 in reply to #211767 on People building their first decks!

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I really like this deck, copying Jace's "0" ability is just mean!! LOL and then to follow it up with Keening stone. full mill in what about 2 turns? Hat's off to you man. :D

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Posted 02 November 2011 at 17:31 as a comment on Deck Challenge - Super Mill

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to be honest I haven't gone looking for a sliver EDH and that I can remember I haven't seen one on the front or upcoming pages. My friends don't play EDH or we haven't yet. I'd like to get into it but haven't had the time or money to try and build a good one yet. plus I'd probably post it up here before I made it for tips and tricks from you guys. :)

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Posted 02 November 2011 at 13:25 in reply to #210878 on Sic Semper Tyrannis

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SWN: I know that you really don't like the tribe but what about a sliver EDH? I don't think anyone's ever done one before. but it could be too hard to do with all the different colors you would be using.... I don't know, just a thought. :)

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Posted 01 November 2011 at 21:27 in reply to #210878 on Sic Semper Tyrannis

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wouldn't SnapCaster mage be a good addition to this deck?

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Posted 31 October 2011 at 19:02 as a comment on Prism

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Without the bitterblossom isn't smokestack more of a hinderence to you then your opponent?

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Posted 24 October 2011 at 13:20 as a comment on Ambulabo inter rectam insaniam lucente

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I'm not sure I've helped you out with any of your decks to be honest. But I do like going through yours and just checking them out. :)

I wish I had more decks that I could just thumb through and play. :) I've got a few that are pretty fun and in my eyes are competative. mainly the R/W artifact equipment and the G trample decks. :)

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Posted 20 October 2011 at 22:33 in reply to #208159 on Shimmer

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I like the deck name. :) can't wait to see the rest of the deck. :D

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Posted 20 October 2011 at 21:10 as a comment on Ambulabo inter rectam insaniam lucente

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maybe some doubling seasons or something along those lines would help get the counters on grindclock and everflowing chalice a bit faster?

also these seem to be the only 2 things that you can put the counters from energy chamger on... kind of seems like more targets would help. (like blockers) :)

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Posted 19 October 2011 at 21:38 in reply to #208185 on Artifact Mill / Poison

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I'm sure you already know this but Leyline of the void negates Keening stone. :(

I really like the idea of this deck, I'm just sondering how fast it is and how do you deal with the guys that your opponents drop from their hand?

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Posted 19 October 2011 at 21:34 as a comment on Artifact Mill / Poison

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