trample deck

by LurkerDark on 16 June 2011

Main Deck (60 cards)

Instants (4)


Artifacts (4)



Land (20)

Sideboard (7 cards)

Instants (1)


Enchantments (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

I wanted to make a trample deck and this is what I came up with. (with the cards that I have) I did get some single cards like fireshrieker to help boost the deck a bit but it isn't running as smoothly as I would like.

thanks in advance for your thoughts and any help.

Deck Tags

  • Casual

Deck at a Glance

Social Stats

12
Likes

This deck has been viewed 25,821 times.

Mana Curve

Mana Symbol Occurrence

000054

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for trample deck

once I get the rancors in here (3) I'll have 2 slots open. I was thinking of filling that with primal bellow to posibly couple with the rancor on a timbermaw larva or really any of the guys with trample. :)

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Posted 17 June 2011 at 20:14

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deck updated.

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Posted 28 June 2011 at 17:33

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deck updated

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Posted 11 July 2011 at 13:43

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You've got some good ideas with it, but there's a number of much better Trample creatures at your disposal. I'll try to work up a list for ya.

The other thing is Fireshrieker seems out of place to be honest...

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Posted 22 July 2011 at 03:31

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thanks for the help, I just put fireshrieker in there because of the double strike. it's won me a couple matches so far. but any and all suggestions are more then welcome. :D

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Posted 22 July 2011 at 14:52

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a "stompy" type deck is good at putting out creatures fast and deal damage fast. You can capatilize on that with some changes. Since you already have trample, the main thing you should focus on doing is pumping up your creatures and get creatures with lower casting cost. if you can get your hands on some Skinshifters, Talara's Battalion, Llanowar Augur (great card) , Kavu predator (great against decks that gain life), Sheltering Ancient, Defiant Elf, and Llanowar Elite. You can put in some buffup spells like Giant Grown, Might of Old Krosa, Seal of Strength, Briar shield, and keep rancor for a low casting cost creatures that have hexproof (sideboard creatures). Some of these cards if you want them soon and dont know people to trade for you can go onto Abugames.com and get them for dirt cheap.

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Posted 27 July 2011 at 06:24

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thanks for the input :)

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Posted 28 July 2011 at 20:59

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also another really cool creature is Skarrgan Pit-Skulk

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Posted 27 July 2011 at 06:26

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Its a 9 cent card lol

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Posted 27 July 2011 at 06:27

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How about adding Weatherseed Treefolk?

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Posted 05 August 2011 at 15:53

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that's a really awesome card, but a little expensive for 5 CMC. I was trying to keep the mana curve a low as possible on this one.

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Posted 05 August 2011 at 15:58

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But thanks a lot for the suggestion, he might make his way in here later on depending.

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Posted 05 August 2011 at 15:59

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You've got a point there with the mana cost. But who knows it will be a nice add to your deck. Weatherseed Treefolk combined with a card as Primal blow would still do some nice damage with the other cards in your deck :P!

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Posted 05 August 2011 at 16:04

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very good point, I put him on the side board just so I don't forget about him. :)

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Posted 05 August 2011 at 16:56

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He's a bit more expensive, but worth it in a green ramp/bfc deck: Roughshod Mentor.

Another route to go would be with the Bellowing Tanglewurm for Intimidate instead of Trample. Then again, if you keep to the trample, you can also employ Tanglesap, a nasty little card, basically Fog on dope. As long as your creatures retain trample, they still deal damage to the player and his minions, while your creatures get off scot-free.

Last thing, you're trying to keep mana cost low in a green deck?!?
Forgive me if that strikes me as odd, it just really seems strange to me, no offense meant.

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Posted 05 August 2011 at 16:54

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No offense taken, with the peole I play with it seems like they are able to dump out a lot of beefy creatures really fast so that's why I'm trying to keep the mana cost low. the other reason is that most of my stuff is a 3 drop, that being the case I wanted to have enough mana to either drop a creature and enchant or what ever I might need to do.

Thank you veyr much for your suggestions, I really like Tanglesap! totally forgot about that. not really sure what I would take out to put some in though. :(

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Posted 05 August 2011 at 17:01

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I kind of feel like I messed up the synergy of the deck by taking out Tangle Mantis for Dungrove Elder.
what do you guys think?

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Posted 05 August 2011 at 17:38

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Hmm, I don't agree with you on this one. Tangle Mantis compared to Dungrove Elder, I would prefer the last. If you're talking about keeping the mana cost as low as possible is Dungrove Elder a way better option. Besides a rancor attached to Dungrove Elder and you've got a way better replacement for your Tangle Mantis ;) But that's my opinion :P
And Tanglesap is a good one aswell for the sideboard to think about :)!

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Posted 05 August 2011 at 21:24

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thanks. :)

what I was thinking was swapping out the Timbermaw Larva for the Tangle Mantis since I have enchantments that give them the +1/+1 for each forest. that way I don't have to give them trample on top, they already have it. They are the same CMC so that's why I was thinking that I screwed up a bit with taking the guy that already had trample out for the guy that pumpped only when he attaced.

I'd love to get some Tanglesap in there but not sure what I woudl side out. :(

thanks for all the input. :)

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Posted 08 August 2011 at 21:08

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you should check out my pump deck for some ideas

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Posted 05 August 2011 at 23:43

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Maybe add brawn? So You could have all your creatures get trample when it dies.
And Why 2 rampant growths when natures lore works better
ImO
- 2 rampant growth
- 1 Fireshrieker
- 1 Infiltration lens
+ 2 brawn
+ 2 Nature's lore

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Posted 06 August 2011 at 03:41

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Very good suggestions but with the Rancor in here I won't need Brawn, plus he's a little on the expensive side.

I would like to switch out Rampant growth for Nature's lore though, I like the fact that it comes in untapped for the same mana cost.

thanks for the suggestions. :)

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Posted 08 August 2011 at 21:17

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I've found another card which may be a good add to your trample deck: Overrun

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Posted 06 August 2011 at 09:56

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LOL do I sense sarcasm? xD

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Posted 06 August 2011 at 11:09

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I don't know about overrunn but Overwhelming stampede wouldn't be bad. ;) Thrown down a couple primal bellows and then pop overwhelming stampede. >:) I'm sure at least one Blanchwood armor would be out too.

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Posted 08 August 2011 at 21:20

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Lolz, well not in my post ;) I think Overrun would be a really good add...

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Posted 06 August 2011 at 19:26

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who wouldn't want overrun in there green deck. :)

I do think Overwhelming stampede is a better card though.

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Posted 08 August 2011 at 21:26

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they have the same CMC but overrun restricts you to only +3/+3, now as long as you have bigger creatures out then 3/3 Overwhelming stampede is better. But if your running a weinee deck with guys smaller then 3/3 then overrun would probably be better. :)

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Posted 08 August 2011 at 21:31

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they don't have the same CMC, overrun costs one more G, but I don't think that's very important, just wanted to point that out :P

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Posted 09 August 2011 at 12:24

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Pretty sure Converted Mana Cost means that you take out what type of mana it needs and just add it all up for a number value. unless I've been doing it all wrong this whole time. :(

But thanks for the correction if your right. :)

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Posted 09 August 2011 at 17:42

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You know, there's not very much Trample cards in here for your goal of this being a trample deck...

I'm not necessarily suggesting a full-blown overhall, but...maybe some changes are in order? For one, probably my favorite green trampler is Spawnwrithe. A few of those in a trample-based deck is a sure fire way to overwhelm the enemy. Garruk's Companion is of course a solid choice. With some mana dorks (elves, birds, etc.) you could easily use 2-3 Khalni Hydras...

It's just some thoughts to chew on really. Hope it helps =]

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Posted 09 August 2011 at 23:04

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Thanks for the suggestions, I've updated the deck. Khalni Hydras are expensive. :(

and your right after I took out the Tangle Mantis the deck lost all it's trample creatures and that's why I though I should have taken out the timbermaw larva instead.

I also cut the fireshrieker down to a one of. I still think it's a great card for the double strike coupled with the trample though. :)

I also got some tanglesap but not sure if I should put those in the main board or leave them on the side. but either way I'm not too sure what I would swap out for them. :(

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Posted 10 August 2011 at 13:49

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Just wanted to say thanks to everyone for all your help with this deck, it's a lot different then when it first started. :) hopefully it plays like the monster it's shaping up to be.

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Posted 10 August 2011 at 13:52

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if ur worried about khalni hydra being too expensive, Terra Stomper would be ur solution

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Posted 13 August 2011 at 01:48

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Absolutely. Terra Stomper is your cheapo Khalni Hydra, but one is definitely better than the other. Not to take anything away from Terra Stomper, though!

If it's something you want to pursue, improving this deck, then it's no big deal to wait every couple of weeks to buy something new for it. A lot of players, myself included, miss out on the "build over time" aspect of the hobby. We all want the best and we want it now! Just be glad nobody mentioned Berserk yet ;)

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Posted 13 August 2011 at 04:29

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Terra Stomper does indeed look like a great card but Khalni Hydra's mana cost lowers for each green creature I controle.

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Posted 15 August 2011 at 13:33

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Hi if your going to work on this deck you should get 4 x primalcrux awsome trample cards dude

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Posted 13 August 2011 at 12:03

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This is a great card as well, In playing though I normally don't have 6 mana and if I do the game is just about over.

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Posted 15 August 2011 at 13:37

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defnate the primalcrux you could even go for the khalni hydras possibly also dude

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Posted 13 August 2011 at 12:04

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prmordiol hydra

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Posted 13 August 2011 at 16:39

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Very nice card suggestion. :)

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Posted 15 August 2011 at 14:02

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you can put in some skinshifters, and vengevine (expensive card) but really good deck good job. check out my artifact deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=220524

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Posted 13 August 2011 at 18:06

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I'm a huge fan of running fetch lands. I'd drop 8 forests for a playset of Verdant Catacombs and Misty Rainforest. What runs better; the 60 card deck, or the "52 card" deck?

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Posted 14 August 2011 at 13:53

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this is a really good deck but could put some better creature but this is a easy deck to build i like it

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Posted 15 August 2011 at 04:26

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thanks :) it's a lot of fun to play with. I'm thinking of Making the Khalni Hydra a one of and putting the fireshrieker up to a 2 of just because I'm running 3 of them right now since I don't have the Khalni yet and the double strike seems to help out so much with trample.

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Posted 15 August 2011 at 13:48

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Nice deck. I am not so sure about Infiltration Lens. It says when it becomes blocked by which means that your opponent makes it block like the landfall ability on Turntimber Basilisk. I would put Primal Rage in there. All creatures get trample. Slightly on the expensive side but at 2 CMC and everyone gets trample, not a bad way to go. If you also look for pumping your creatures the Beastmaster Ascension is nice, especially if you can get quick creatures out like Runeclaw Bear and Timbermaw. Liege of the Tangle is my turn table card. Trample and though it is late in the game when you can drop him unless you have a high mana ramp, the ability is priceless. And with Primal Rage you have an army of 8/8 tramplers. This is my Green and Red Stompy. Red is to keep the board clean. Everything else is to destroy the opponent overwhelmingly. Maybe you can get some ideas.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=209060

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Posted 17 August 2011 at 03:31

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http://www.cardkingdom.com/catalog/item/132118
Cheaper here than any of the sponsored sites.

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Posted 17 August 2011 at 03:36

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Primal rage could be an add btw if you would add high combat creatures without trample. Just a sugggestion ;)!

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Posted 23 August 2011 at 19:16

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if your running khalni hydra, I suggest Primalcrux's. They work well off each other.
I believe they are 6G for a */* that's power and toughness are equal to the number of green mana symbols in permanents you control. So you can see how Khalni hydra, having 8G, and Primal having 6G, are pretty beefy together. With two Khalni, your looking at minimum a 22/22 trample in primalcrux.

I only play casually, so I hope this helps.
Here's my trample deck that wins about 80% of the time 1v1 with my group of friends. It has a rough time against mill :(.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=79260

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Posted 31 August 2011 at 21:53

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