Fugitive Rats

by Lyanheart on 26 April 2018

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (4)


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Deck Description

Could not resist building something with Rat Colony and Tetsuko for that chance at taking a swing with a big unblockable horde of rodents.

Since this is a pretty goofy deck, I wanted to keep things on the cheap side, so no fancy dual lands or anything else of real value.

How to Play

The trick, of course, is keeping everything alive long enough to take that big swing with a pumped-up rat pack. Counterspells can protect against board-wipes, while several draw spells help keep your hand full.

I sideboarded some cheap removal, which should work OK as long as we don't run up against any legendary merfolk.

Deck Tags

  • Rats
  • Horde
  • Unblockable
  • Control
  • Draw
  • Standard
  • Budget

Deck at a Glance

Social Stats

4
Likes

This deck has been viewed 2,069 times.

Mana Curve

Mana Symbol Occurrence

0162400

Deck Format


Standard

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Fugitive Rats

Why do you run final parting. I feel you should get rid of that and then put something in to counter ixalans binding if it's already played. Your not always gonna have the means to counter it so it's good to have a backup.

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Posted 14 May 2018 at 16:53

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Yes, I've only played this deck a few times but it would certainly benefit from something to deal with enchantments like that when I'm not holding a counter, unfortunately that is tough with blue and black. I generally just swap in a couple more counterspells. I have also thought about using Duress.

I've been trying Final Parting as a way to tutor up what I need while also dropping a rat in the graveyard for Secret Salvage, although Chart a Course can usually do the same thing if one of the rats has not already been killed.

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Posted 15 May 2018 at 02:25

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