Little Guys Can Be Big Too (Gi..

by MagicCam on 24 July 2011

Main Deck (63 cards)

Sideboard (0 cards)

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Deck Description

The idea behind this one is to mana accelerate with low mana creatures like llanowar elves in order to quickly bring out low mana creatures.

Within a couple of turns Gigantomancer can be played and later activated in order to strengthen the little guys. Instant/sorceries that give trample can also be used to crush the opponent.

Any advice is always helpful!

Deck Tags

  • Creature-Based

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,515 times.

Mana Curve

Mana Symbol Occurrence

000047

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Little Guys Can Be Big Too (Gigantomancer Based)

sundial of the infinite would make this deck sick! check out my sundial deck and youll kno!

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Posted 25 July 2011 at 01:13

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What exactly would that do?

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Posted 25 July 2011 at 22:58

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Not seeing what a lot of your creatures are doing for you. Maybe cut out some of them for more mana ramp and thinning? Sooooo

+ Cultivate
+ Rampant Growth
+ Explosive Vegetation
+ Elvish Archdruid
+ Fierce Empath

- Copperhorn Scout
- Overgrown battlement
- Fresh Meat
- Gelatinous Genesis
- Brutalizer Exarch

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Posted 25 July 2011 at 06:10

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Playing a gigantomancer and then a gelatinous genisis is a killer, with or without other creatures. Copperhorn Scout allows for me to attack and block with my creatures if my guys can't kill in one go. Yeah I'll take out overgrown battlement because they are good for a defensive stance and producing mana but they can't attack. Elvish Archdruid is really good, don't know why I didn't add that. I'll take out fresh meat for cultivate but I'll keep brutalizer exarch because it serves as a creature fetch and it can be detrimental to the opponent. I also want to make this deck standard acceptable. Thanks!

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Posted 25 July 2011 at 17:19

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Nice. I just remembered Beastmaster Ascension. Not sure if it's 100% what you're after but might be worth considering since you've got so many little guys and you could throw a few away to boost the hell out of the rest. :)

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Posted 25 July 2011 at 19:47

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It is a good card but doesn't really fit. I see your point though, I'm aiming for more of a little creature build up and then one big attack and copperhorn is there in case it doesn't work or throughtout the rare small attacks. Thanks for the comments dude! I changed it up a bit with your advice.

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Posted 25 July 2011 at 22:53

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Plus with beastmaster I fear that it would be destroyed before serving a purpose since I really have nothing to stop that from happening because this deck is creature based.

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Posted 25 July 2011 at 22:55

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