Wintery Vice 1.5

by Manabeast on 20 October 2011

Main Deck (66 cards)

Enchantments (4)


Sideboard (0 cards)

No sideboard found.

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Deck Description

Ok simple deck Winter orb plus vise equals 90% of the offense in this deck. Icy manipulator well you know what it does if you have it out plus a orb you can land lock them pretty hard. Etheriums help with artifact mana costs. Slow motion and waterfront are creature control and waterfront also tosses there shit back to them which they can't cast. Anvil is nice because they have no max hand size basicly so they can take more than three damage each time. boomerang are obvious fabriacte is searching power. if for some reason my viseling is removed from the game one or two shots with a creature with a sword of war and peace should end them.

Deck Tags

  • Combo

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 918 times.

Mana Curve

Mana Symbol Occurrence

024000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Wintery Vice 1.5

nicely done!
congrats on this one realllY - i think this deck is very well thought out and has great synergy all over!
just one thing: the dual lands are for returning a land to your hand to make sure you can play one each round, if i get that?...

*cheers + aLL tb

0
Posted 21 December 2011 at 10:45

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