To Die is To Live

by Mark-023 on 27 February 2012

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (3)


Instants (6)

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Deck Description

Well, with the incursion of undying, I decided to make a pod-based deck,, inspired from the Event Deck From DKA, but tweaked it for power instead. Any suggestions will be very appreciated

Deck Tags

  • Combo

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0026026

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for To Die is To Live

Nice deck thanks for the ideas on mine.

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Posted 28 February 2012 at 22:12

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You're welcome. Actually, I'm still deciding what to put here, because of the sometimes-bad draws, such as Norn (he's an insane buff, but, in your hand, is useless as you don't have the 2W to pay his cost, and also is an expensive one)

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Posted 29 February 2012 at 15:02

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Well you took Norn out but you could have run some self discard cards and elixer of imortality to put it and any other non green and black and already dead cards back into your library. Thats all I could think of though.

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Posted 29 February 2012 at 22:04

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I took Norn out because of his price tag, along with mana problems (he's a great search, but useless on the hand or graveyard) About the elixir, I think you're right, but I'm a little undecided of what I would need it except removal (Sheoldred is there for a reason). Other than that, I think the list is solid enough, what do you think?

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Posted 29 February 2012 at 22:59

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Ya I think It will work really well. I kind of wondered why Norn was in there when I saw it.

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Posted 01 March 2012 at 00:44

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I placed Norn here because, for me at least, a Pod-based deck can work like a reanimator one if things go according to plan: get the pod, search for creature regardless of color, and start smashing (and Norn is a semi-overrun effect, and a controlling board against the opfor). But then, doing some testing, i found out about the WW cost when it was in my hand, so that is the reason that he got cut out (not so Vorinclex, which this deck CAN actually hardcast, but I leaved him on SB because of strains in mana curve)

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Posted 01 March 2012 at 01:29

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Ya I figured hat you planed to pod Norn into play but I was thinking of the mana cost for t when I saw it. It's a good card but you would only be able to play it with the Pod. But I like how your deck looks now, but why is Melira in it since she prevent you from removing -1/-1 counters from your undying creatures?

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Posted 01 March 2012 at 21:11

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Undying leaves a +1/+1 (and for that, I placed hex parasite here). The reason behind melira? Simple: wolf run, and more in particular, inkmoth nexus (a popular land). Also, because of the philosophy behind a toolbox: get everything for a particular matchup

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Posted 02 March 2012 at 02:44

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