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The objective of this deck is to deal as ,uch damage to the opponent in the early phases w/ instants and creatures w/ warstorm surge and in the web of war as combo enchantments. Fending off your enemies advances w/ blue counter and bounce spells, also w/ a few red instant burn spells. late game makes use of heavy creatures that pack a wallope (Experimental)...please comment on this how i can improve this concept...am building this now in real time, so i need help
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