Braaaainzzzortreat

by maskedmakrel on 15 September 2022

Command Zone (1 card)

Creatures (1)

Main Deck (99 cards)

Sideboard (14 cards)

Land (14)

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Deck Description

This is a casual commander deck centered on a zombie theme in time for Halloween. Being thematic can be problematic. I made a couple of deviations to strengthen the playability. The Drowned Catacomb and Reliquary Tower are areas to cut costs if you are on a budget. The precon could be a good starting point, but I already owned a lot of cards from it. Levitation seems like a good add because many of the creatures which provide flying will get killed. It is easier to have an enchantment. An alternative might be Wonder. This deck proved fun at the table and I even won a few games with it.

Deck at a Glance

Social Stats

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This deck has been viewed 612 times.

Mana Curve

Mana Symbol Occurrence

0316600

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Braaaainzzzortreat

Poppet Stitcher // Poppet Factory would allow you to re-use Wilhelt, the Rotcleaver's ability as the tokens lose all abilities (Decay), thus can attack and block and be reborn through Rotcleaver. Army of the Damned anyone with this combination? ;)

Personally I would reduce the mill part, keep only things that bring you advantage (like [[Jace's Mindseeker]]), and focus on the zombie part.

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Posted 21 September 2022 at 07:02

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I am a fan of Undead Alchemist, so I emphasized the milling a bit more than some players would. I can see where other people might take the deck in other directions.

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Posted 24 September 2022 at 21:19

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I can understand that you like the card, and I know that I tend to streamline decks too much, still I would like to point out why I see problems with Undead Alchemist. :-)

I haven't looked through your entire deck but in general options that allow you to repeatedly bring back creatures from the graveyard are rare and you might want to use them on other (?better?) targets. Also many decks use the graveyard and something that's stops them from doing so has "KILL ME" writen all over it. Normally one of the premade commander decks is centered around the graveyard in one form or another.

The other thing is efficiency. I know that commander or highlander decks shouldn't (only) be judged by this, but it is still an important thing to look at.
Let's say you have dealt 38 damage to a single player while Undead Alchemist is on the battlefield when someone suddently manages to kill your Undead Alchemist and you have no chance of reviving him. What happens is that you basically have dealt 38 damage, which is a lot, for nothing. Yes you reduced his library, but 38 out of 100 isn't threatening, while 38 out of 40 means you can sneeze and the player will be out of the game.

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Posted 26 September 2022 at 09:22

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The deck is not meant for optimal play. It is a deck made for Halloween fun. I think Undead Alchemist is fine in this deck. I did not build my deck around Undead Alchemist, but I included milling strategies to augment Undead Alchemist and pull creatures out of my opponent's graveyards. I feel making decks slightly more casual while still retaining competitive edges improves player fun. I am also working on a demon/devil brew for Halloween.

1
Posted 01 October 2022 at 15:04

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