turn 0 win

by matamanchu on 26 October 2011

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

use the X cost artifacts that come into play with X +1/+1 counters on it, that way they come into play as 0/0 creatures and die, since they come into play at the same time as the disciples and THEN die the disciples activate, it basically takes out the feeders and makes room for pact cards that can help the win.
Example: Summoner's Pact to help get the Hulk, pact of negation to put a stop to Force of Will and Foil, etc.


gemstone cavern, elvish spirit guide, flash, protein hulk, carrion feeder, ornithopter, phyrexian walker, shield sphere, desciple of the vault :D i win
please rate and comment guys

WILL ONLY WORK IF OPPONENT GOES FIRST

or if u cant pull off that win, u can play a bunch of zero costing creatures and overrun them with the cradle for mana

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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This deck has been viewed 611 times.

Mana Curve

Mana Symbol Occurrence

046412

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for turn 0 win

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