Nameless Dread

by Matrocles on 25 August 2011

Main Deck (70 cards)

Sideboard (15 cards)

Artifacts (2)


Enchantments (1)

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Deck Description

I built this around Endless Whispers + Dread, I just don't know if I can get EW out quick enough.
I know it's a bit heavy at 70 cards, but not sure what to cut.

Deck Tags

  • Experimental

Deck at a Glance

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This deck has been viewed 1,132 times.

Mana Curve

Mana Symbol Occurrence

007900

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Nameless Dread

There's a couple of ways to get EW out sooner. You already have a few elements to accomplish this, but here are a few others....

Diabolic Tutor is a great add here, but consider replacing two of them with Demonic Tutor and Vampiric Tutor. Both will accomplish virtually the same thing, but faster (1B for Demonic, B and 2 life for Vampiric).

After that, simply reducing your card count will help increase the odds of you getting the EW into your hand. I see how you have everthing working together, but I really do question the need for the 'one ofs.' You might find better luck replacing some of the one ofs with some draw elements; Sign in Blood, even Necropotence, might help you tremendously dig for the key elements that you need.

Again, decent build! It's hard for me to offer cards to remove as I see why you've added the things that you have. You just need to find a balance as to what is essential versus what is icing.

When you get a chance, feel free to take a look at any of the decks I have posted here. They're older, but still loads of fun to play.

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Posted 25 August 2011 at 17:39

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Thanks, I did want to add more draw power to the deck, but my original build was 95 cards, and I ended up cutting most of it when I went down to 70. I'll throw some back in after I make some cuts, and check out the other tutors you mentioned.

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Posted 26 August 2011 at 12:30

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try to take out one-of's and damage spells. one-of's aren't usually there when you need them and damage spells don't always kill the creature and they are too expensive. also, dread doesn't need to be 4x (you don't want to draw multiples), so 2x should be fine. you could take out the non-basic lands for more 5x swamp (26 lands are too much for such a low mana curve). a word of advice, if you are trying to get creatures into a graveyard, you should probably stick to straight up kill spells (i.e. destroy target creature), although there are a few exceptions (dismember, to name one). if you decide not to, that'sfine it's your deck, just throwing ideas out there.

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Posted 25 August 2011 at 17:52

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Good point on the damage spells. I think I'll swap in the spells that do -1/-1 or -2/-2 to the whole field from my sideboard. I was keeping them aside to sweep tokens and other weenies in case I needed them, but throwing two of them in for every 4 damage spells I take out might be a better move.

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Posted 26 August 2011 at 12:35

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