Orzhov Humans

by Mattacate on 01 August 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (5)

Sorceries (2)


Instants (8)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

A pretty aggro deck that can run off very low mana, largely designed to have brilliant recovery from board clear with doomed traveller/necromancer/aristo, and flood the board with dudes to overwhelm them. Uses blood artist to finish if it goes too late.

I'm not too sure about my sideboard, and i'm wondering if i should add some mutavaults or just 2 more basics, but i think the deck runs smooth enough with fewer lands than normal. Any advice greatly appreciated.

Deck Tags

  • Orzhov
  • Human
  • Aggro
  • White
  • Black
  • Standard

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 903 times.

Mana Curve

Mana Symbol Occurrence

2802000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Orzhov Humans

Don't consider Mutavaults, only because only one card you have gains anything from it, and that's only if it dies. Your mana curve screams no more lands, I would actually only run 21. Regardless, I feel that you should run more Orzhov Charms, they are pretty versatile tools in this kind of deck, having only one kind of seems wasteful.

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Posted 01 August 2013 at 23:41

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I'm digging it :P It's a pretty solid deck. Tell me how it plays.

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Posted 01 August 2013 at 23:51

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i've been trying it on cockatrice a bit and it's shown itself to be really good against control, but i think it might get screwed by aggro because most of my creatures are smaller than theirs.

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Posted 01 August 2013 at 23:56

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I bet just side-boarding loads and loads of removal would solve it :D

Try adding Doom Blade and Ultimate Price as side board options, as a sideboard option it is more consistent than Devour Flesh, which is a bit inaccurate to be effective against weeny Rakdos or Token Aggro decks (both of which loss in Profit // Loss owns :P). Besides, a couple dead Doomed Travelers never really defeated anyone besides the opponent, did it?

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Posted 02 August 2013 at 00:01

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