Humanity's Vengeance

by MephistosCousin on 20 May 2012

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This is the first deck I have made by myself~

I think it's pretty darn good but there is quite a bit of room for improvement!

PLEASE HELP AND GIVE SUGGESTIONS...i want to improve this deck!

Deck Tags

  • Casual

Deck at a Glance

Social Stats

17
Likes

This deck has been viewed 18,338 times.

Mana Curve

Mana Symbol Occurrence

490040

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Humanity's Vengeance

Drop the 2 Call to Serve, a Mountain, and Plains for 4 Lightning Helix. You need a burn spell

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Posted 20 May 2012 at 03:54

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hmm All right

a little bit of life gain and the ability to do a bit of damage to a creature or player is always nice

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Posted 20 May 2012 at 04:08

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Drop the lighting helix for incinerate. (This deck is Standard Keep it that way)

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Posted 23 May 2012 at 00:02

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you need some way to pump that swift blade, go for some enchantments to pump him up
i understand that some of those things pump it but there is not enough

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Posted 20 May 2012 at 05:04

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what should i get rid of? and any recommendations on enchantments?

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Posted 20 May 2012 at 05:19

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Well, since you already took them out, i would make some room for a Gideon's Avenger or two, they can get really nasty after a while
An adaptive automation could be useful in this deck.

Maybe a hero of bladehold if it doesn't go out of your price range.

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Posted 22 May 2012 at 02:50

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Personally I'd swap the Thatcher Revolts for two more Gather the Townsfolk. Also, have you considered swapping out the Elite Vanguards for Gideon's Lawkeepers? The Vanguards are only good in early game whereas the Lawkeepers are good at just about any time in the game. Another thing; unless this is meant to be budget you could replace the Thraben Doomsayers with either Silverblade Paladin or Mirran Crusader for extra firepower.

Although this is Mythic, you could throw in an Angelic Overseer or two, given that you'll almost always have a Human on the field. The 5/3 Hexproof/Indestructible can race the opponent to find an answer... which will be hard seeing's how it can't be targeted by spells or killed in combat. Just a suggestion. Perhaps you could take out Vigilante Justice or Cathar's Crusade (or both)?

If you have the room, you could always toss away the 4 of Boros Swiftblade and throw in some Accorder Paladin or something else. The Paladin gives +1/+0 to every other attacking creature when it attacks. Makes for some nice attack power when you have two out attacking.

One final thing; Instead of Loyal Cathar you could play Grand Abolisher. If you don't know what he does, just look him up. He's very good against Control/Fog decks which is where I think this deck would buckle under.

Just remember to go with an extra Plains/Clifftop Retreat if you can to make up for the extra White cards.

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Posted 20 May 2012 at 05:33

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Thank you this was very helpful...even if my brain and wallet are fried thinking about all of this XD

thanks again ^_^

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Posted 20 May 2012 at 05:44

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Don't worry, Angelic Overseer is very cheap for a Mythic and Gideon's Lawkeepers are commons. :)

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Posted 21 May 2012 at 22:37

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Use signal pests instead of accorder paladin. Thatcher revalt, and goldnight commanders wouldn't be so bad either. Also I was think cloudshift, as a side board, or in stead of an o- ring or something. 4x crusaders and and the 3x abolishers seems a bit much. Perhaps some timely reinforcements instead of elspeth. Make a side board out of that "list of cards" that are maybes.

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Posted 23 May 2012 at 02:05

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Oh, forgot one thing. You should also try out Bonds of Faith. Gives any Human +2/+2... but if the creature isn't Human, it can't attack or block. Not sure what you could get rid of for it though.

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Posted 20 May 2012 at 05:39

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hmm...i'll look into it

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Posted 20 May 2012 at 05:47

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I think it's a pretty cool deck. I personally like the creature Agrus Kos for his beef-up abilities when he attacks. Also, it's pretty costly to use, but the land card Sunhome, Fortress of the Legionne can give any creature double-strike. Just tossing out more ideas for you. I do think you have a great start, though.

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Posted 20 May 2012 at 06:56

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hehe thanks ^_^

and i'll look up that land...it sounds interesting

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Posted 20 May 2012 at 07:14

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Interesting deck, its good some good combos, also, Unruly Mob might not be a bad card to add, however i don't know what i would remove to add it though.

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Posted 20 May 2012 at 07:37

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another card to add to the list of possibilities ^_^ thanks

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Posted 20 May 2012 at 07:41

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I would add Linvala, Keeper of Silence. She may not fit the "theme" but she can buy you some much valuable time for a very low cost while you set up your combos.

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Posted 22 May 2012 at 00:30

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A very good deck you have here, but I advise you to add Elspeth, Knight-Errant to the deck because she can put human soldiar tokens onto the battlefield, and can also (with her -8 ability) make most of the permanents in your deck indestructible.

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Posted 22 May 2012 at 01:56

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wow she would fit nicely in here

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Posted 22 May 2012 at 01:58

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Looks very cool. I personally run Lightning Maulers in my RW casual humans deck, but I don't know if that would mess with your match up. I'd also think about adding one more Zealous Conscripts, as their ability to gank a planeswalker before it ultimates is phenomenal.

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Posted 22 May 2012 at 03:59

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I would add Hero of Bladehold if possible. Nice deck. I made a R/W human deck as well. I would go with Glory of Warfare over Cathars' Crusade.

Here is my deck:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=337862

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Posted 22 May 2012 at 06:58

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thanks thats a pretty good card ^_^

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Posted 22 May 2012 at 20:07

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Helix & Knight -Errant isn't standard... If U drop 'em & put in Tirel & Incinerate, U'll be good... The deck is quite well crafted!

Here R my human decks: http://www.mtgvault.com/ViewDeck.aspx?DeckID=339841

http://www.mtgvault.com/ViewDeck.aspx?DeckID=334710

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Posted 22 May 2012 at 08:27

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Thanks while this deck is purely casual play i will propbably put these cards into a side deck if i ever want to play standard

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Posted 22 May 2012 at 20:03

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u should probably take out the oblivion ring in place for some elite vangurd ior some dispatches

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Posted 22 May 2012 at 19:35

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U could use some Gather the townsfolk.+1 man! I like the list.
If anyone in here gets a chance. Could ya check out my RG Modern End deck. I'm trying to get suggestions for a sideboard, and cards I can playtest with. Much abliged! :-D

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Posted 22 May 2012 at 20:17

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Hey, I've just received a free Minecraft Giftcode!
You can get one too!

>> minecraftcodes.me <<

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Posted 22 May 2012 at 20:43

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Cool deck
Might want to look into some aggro equipment stuff
Basically the idea behind it is get realy big realy fast
Heres an example to get ideas from

http://www.mtgvault.com/EditDeck.aspx?DeckID=339050

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Posted 22 May 2012 at 21:33

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1) You do realize that lightning helix is the only card that is stopping your deck from being standard, don't you? switch them out for some standard burn

2) remove angel of glory's rise (it's mana cost is too high), 1-2 Gideon's lawkeepers (you don't need the control), both riot ringleaders and both kesieg malcontents (there are much better 3 drops), and Cathar's crusade (its only good if you are using more human tokens.

3) add 1 champion of the parish, 1 gather the townsfolk, more of the good humans you already have such as mirran crusader, and add some swords of WaP and/or angelic destiny.

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Posted 23 May 2012 at 00:05

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Thanks i think these changes have made this deck quite a bit better ^_^

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Posted 23 May 2012 at 01:25

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:( My first deck didn't get this much popularity.

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Posted 23 May 2012 at 01:39

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Nice deck,
But I'd consider dropping the Silverblade Paladin. There better 3-drops out there, and soubond is a pretty weak mechanic with so much cheap removal around.

Any chance you could check out my SAC deck?
http://www.mtgvault.com/ViewDeck.aspx?DeckID=340978

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Posted 23 May 2012 at 16:33

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Nice deck!

I am also building a Human deck, and would like some advice for it.
Here's the link:http://www.mtgvault.com/ViewDeck.aspx?DeckID=333549

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Posted 23 May 2012 at 21:28

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I would cut a single destiny to the side, its a great card but you don't want to have your hand clogged full of them and not be able to use them, I would also cut both overseer, of your 5 drops shes the weakest and you can easily end the game without her; also your curve is a little low for that many 5 drops. I like the deck idea though. R/W/ humans is a powerful idea right now and this is an interesting spin. Look into Adding Grafdigger's cage (2x at least) to the side if you end up playing this in solar flare or Frites as an Elesh Norn throws a real monkey wrench into your game plan, I would also fill some of those empty spaces with Honor of the Pure, it would be incredibly powerful in your deck what with all the double strike going around. Lastly if you can get ahold of one or two for the side in matchups where you are fighting against aggro a great sideboard card would be Bonfire of the Damned.

This is my current standard deck, Check it out if you are interested. (Esper Tapdown control by Hoptical)
http://www.mtgvault.com/ViewDeck.aspx?DeckID=334208

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Posted 24 May 2012 at 23:44

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more one and two drops less three drops curve is a bit disrupted

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Posted 27 May 2012 at 03:14

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hellrider is fantastic offense.

You can, of course, make this a bit more tournament worthy and god blue white, adding moorland haunts just so you never run out of fuel.

Also, cut an incinerate for another oblivion ring. Jeez.

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Posted 29 May 2012 at 03:49

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Nice deck. If you want to make it a bit stronger for tournament play cut the overseers and the angelic destiny. Overseer relies on another creature to be good and the current meta runs a ton of sweeper effects. Angelic destiny does not synergize with Sword of W&P since pro white = enchantment falls off. Move the zealous conscripts to your sideboard. This frees up 7 spots maindeck for 3 or 4 honor the pure (works with SoW&P), a hellrider (good finisher), 1 or 2 slayer's strongholds ( Vigilance, haste and +2/+0, AMAZING with Hero of bladehold, and most anything else), and then pillar of flame in however many spots you have left to deal with their early drops, particularly recurring creatures like strangleroot geist, gravecrawler, geralf's messenger and chandra's phoenix. I would consider cutting down to 2 swords but not necessary.

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Posted 29 May 2012 at 22:06

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I'll go with a buff creature instead of the Abolisher, you might take some ideas from my deck as well. http://www.mtgvault.com/ViewDeck.aspx?DeckID=344170

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Posted 30 May 2012 at 19:06

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check out my buddy, Compking's Standard Human deck.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=344391
we're thinking of going tourney and he could use some pointers.

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Posted 01 June 2012 at 15:52

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Fun deck! I started working on a R/W Human deck for Standard myself, but ended up making this deck instead: http://www.mtgvault.com/ViewDeck.aspx?DeckID=346648 ; I'd like to know what you think of it.

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Posted 06 June 2012 at 16:28

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fuck zealous conscripts

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Posted 03 September 2012 at 07:23

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