Blue/Green/White Mill

by Meut on 09 February 2010

Main Deck (60 cards)

Sideboard (15 cards)

Instants (8)


Land (4)

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Deck Description

Infinite Mill Combo
Hedron Crab - Landfall, Mills 3
Tideforce - Landfall, untap. Has tap or untap ability.
Lotus Cobra - Landfall, add one extra mana of any color.
Ruin Ghost - Exilies lands and brings them back into play.

Optimal way the deck works is:
Players draw hands. Opponents Deck: 43
You go first.
T1: Island, Hedron Crab.
T2: Marsh Flats, Plains, Mill 6, Ruin Ghost. Opponents Deck: 36
T3: Island, Mill 3, Tideforce Elemental. Opponents Deck: 32
T4: Island, Mill 3, Ruin Ghost respond with Tideforce, Mill 3, Repeat, Mill 3, Tome Scour, Mill 5. Opponents Deck: 17
T5: Misty Rainforest, Island, Mill 6, Ruin Ghost respond with Tideforce, Mill 3, Repeat x 4, Mill 12. Opponents Deck: -5
T6: Victory!

This is a very basic concept of the deck. Lotus Cobra is in the deck for an infinite loop combo if he happens to get out in play. Archive Traps speed along the milling process in tandem with Path to Exile. Vines of Vastwood save your fragile Hedron Crabs from getting burned or destroyed.

The black Sideboard is just a mere concept right now, but it adds extra needed removal and Both Jaces for Archive Trap fodder or free Ponders. Liliana is good for a tutor if you need it.

Deck Tags

  • Other...

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

820008

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Blue/Green/White Mill

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