Vampires

by mglass61 on 01 February 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (4)


Sorceries (9)

Instants (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Standard Vampires

Deck Tags

  • Casual

Deck at a Glance

Social Stats

16
Likes

This deck has been viewed 5,565 times.

Mana Curve

Mana Symbol Occurrence

007600

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Vampires

you should add some vampiric links, and maybe a sanguine bond. btw can you have more than one of the same legendary creature in a deck?

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Posted 22 February 2010 at 10:28

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Yes, but not in play. You can even have 4 in hand. If you get 2 in play, both die

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Posted 14 December 2010 at 16:24

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Yes you can have up to 4 of the same Legendary creature IN the deck but only one at a time can be on the battlefield at a given moment.

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Posted 23 February 2010 at 11:58

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Vampire Links?

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Posted 23 February 2010 at 11:59

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Vampiric Link is a card from Planar Chaos:
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=122366

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Posted 24 February 2010 at 13:10

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Ah, basically lifelink then. Its nice but I only play with Standard format. Thanks for the suggestion, and the link, though.

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Posted 24 February 2010 at 15:39

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Cut Anowan, add 2 more bloodwitches, cut the feasts, add mind sludges, tendrils, and smothers. Cut 8 swamps, add 2 more verdant catacombs. Sideboard, cut blood tribute, Quest and assension, add some stuff to meta your local fnm

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Posted 11 March 2010 at 12:48

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Can someone explain to me why so many people run decks with get land cards in a mono-color deck? Is it because it causes you to shuffle the deck? Why not replace these cards with Piranha Marshes (deals damage to your opponent) and more regular swamps? that way you have more real land in the deck, and you aren't doing damage to yourself just to sacrifice a land to get another one. (as an aside I do agree that these are a good idea to have if you are running a multicolor deck).

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Posted 14 March 2010 at 23:51

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Well the main theory behind it is that using them is that they allow you to filter the lands out of your deck. This way you can still get out your lands at a quick pace (since they don't come in tapped) and create fewer lands in the deck that can be drawed later in the game. This insures that after turn 6 you probably are not going to be drawing lands and instead will be drawing playable cards. It also helps by allowing you to activate landfall abilities at will (and even on opponents turn). In vampire decks, for example, you can use the fetch lands to trigger the landfall ability on Bloodghast OR to cause a deck shuffle if your top card showing due to Nocturnus is a land instead of a black card.

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Posted 15 March 2010 at 14:51

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Piranha Marshes is generally a bad card, especially when it comes to fast aggro decks like vampires. The 1 damage just doesn't make up for the fact that it still just adds 1 black mana and comes in tapped which makes it slow. The 1 damage taken from fetch lands doesn't usually hurt people since their speed makes up for it, but especially doesn't hurt vampires since there are several sources of life gain in the decks.

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Posted 15 March 2010 at 14:53

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Thanks for the responses. That makes a lot of sense. :)

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Posted 15 March 2010 at 20:10

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i don't understand why kalastria highborns are so popular, compared to other two drops like hexmage and bloodghast. main board the hexmages (first strike is so fricking awesome) and kick some fetch lands and a tendrils for a couple of sorins and vamp's bite. Vamp's bite with any vamp (especially hexmage) absolutly saves games, and sorin is the best finisher i've seen (while also acting as a removal lightning rod)

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Posted 15 March 2010 at 15:09

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also mind sludge is overrated, i'd rather be dropping anowon or bloodwitches on turn five

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Posted 15 March 2010 at 15:10

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Kalastria is so good because she goes very well along side bloodghast in my opinion. Bloodghast is an easy kill but of course it can come right back. Well with Kalastria out your opponents have to decide to kill it, and still take 2 dmg from kalastria, or sit back and let bloodghast just rape them turn after turn. Plus Kalastria gives you a little extra kick knowing that you other vampires like Nocturnus and Nighthawks are going to be removal magnets so you might as well get a nice bit of damage and life out of it.

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Posted 16 March 2010 at 19:00

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I agree with you on mind sludge, in most cases. That is why I sideboard it.

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Posted 16 March 2010 at 19:02

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What is your guy's (or girl's) opinion on Urge to Feed vs Disfigure for early removal? I've been using disfigure for the 1cc and love the speed, but I've been thinking of trying out the Urge to Feed instead. Even if getting the counters is situational, doing -3/-3 can take out most everything except the big boys that roll out turn 5 and 6 and for those I should have Tendrils for. Opinions?

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Posted 16 March 2010 at 19:10

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smother

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Posted 21 March 2010 at 19:16

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.... dark ritual? lol

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Posted 12 May 2011 at 22:00

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While dark ritual is an excellent card, it really doesn't help him too much in a deck like this. If he plays it on turn one he wastes a mana unless he plays a nighthawk, and curve is relatively low enough where late game its just taking the spot of another useful card. The only card I really question is the tendrils; very good late game, but I almost like feast of blood better, or a child of night for more lifelink.

Check out my suicide rogue deck, its a little like this except it uses more one drops.(And Prowl :) )

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Posted 13 May 2011 at 06:30

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It's also not standard.

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Posted 14 May 2011 at 01:57

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And I forget to mention his deck is standard so dark ritual is also illegal.

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Posted 13 May 2011 at 06:32

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I just wanted to let you know that since this comment will move your deck to the front page, and since the deck is over a year old. . . you might want to change the deck description to "(Used to be) Standard Vampires" :P

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Posted 13 May 2011 at 07:09

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Check out my friend's Vampire deck. It was on this page for a while and when he still ran it it was near impossible to beat.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=140635

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Posted 13 May 2011 at 07:53

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cool deck dude ^_^

check out my crap :o

http://www.mtgvault.com/ViewDeck.aspx?DeckID=170055

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Posted 13 May 2011 at 08:04

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no one mentions that nocturnus is not standard?

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Posted 13 May 2011 at 12:36

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So... about Vampire Nocturnus being in M10 and all. Yeah, that's not standard, buddy.

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Posted 13 May 2011 at 18:10

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Scroll up four comments and read SavajCabbaj's post.

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Posted 13 May 2011 at 19:03

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captivating vampires?
look at my vamp deck and others

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Posted 13 May 2011 at 19:33

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... tendrils isnt standard

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Posted 13 May 2011 at 21:23

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So if this is just casual and you wouldn't mind seriously pissing someone off, Put in 4x Mindcrank and 4x Bloodchief Ascension, get your quest counters, play Mindcrank, doomblade creature, laugh hysterically.

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Posted 14 May 2011 at 03:22

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Bocatt has deleted this comment.

Posted 14 May 2011 at 03:24

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You might want to think about running Blade of the Bloodchief(s) here. It will work superbly with your already existing Bloodghast/Burstland combo, and you may actually want to run some Pawn of Ulamog(s) for more saccing fodder/mana production. Looks like a very nice deck, though.

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Posted 14 May 2011 at 13:32

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Blade of Bloodchief rapes when equipped to Nighthawk. I know. I've played against it multiple times. Nighthawk is hard to block (flying) plus u gain life from the attack.

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Posted 14 May 2011 at 17:22

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A lot of the cards in your deck are not in standard anymore.

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Posted 14 May 2011 at 18:17

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SavajCabbaj has deleted this comment.

Posted 14 May 2011 at 20:36

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Huh. I only meant to be mildly humorous being the comment to give this deck it's 50th like. Turns out I'm a dirty dirty troll. Oh well, jokes on you guys, I guess ;) Look at the first comment before making any more remarks about this not being in standard.

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Posted 14 May 2011 at 20:38

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Nice vamp deck. I seem to be missing something from mine please check it out http://www.mtgvault.com/ViewDeck.aspx?DeckID=91484

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Posted 15 May 2011 at 00:00

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my friend have a very similar deck to this one. He onwes us every time he play with us.

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Posted 15 May 2011 at 01:35

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Get some one drops! Your deck has none.

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Posted 16 May 2011 at 02:49

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Can you check out my standard tournament deck, I need advice on it.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=185319

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Posted 16 May 2011 at 20:52

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Nice vamp deck, but I'm surprised you havent added in the new Bloodchief Ascension and Mindcrank combo for instant win.

Check out my mono black meant for tourney's and comment please..

http://www.mtgvault.com/ViewDeck.aspx?DeckID=184728

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Posted 18 May 2011 at 14:49

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Try Adding Pulsetrackers!

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Posted 19 May 2011 at 22:01

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You dont need anything bigger than 4 CMC to win easily with Vamps-blade of the bloodchief and cheap kill e.g. Disfigure/go for the throat will see you hexmage's and nighthawks at 6-10 power in no time and is perfect as a 1 drop along side Lacerator (the others seem so underwhelming)-IMO kalastria is not as good as the hexmage-Vamps tend to tap out so rarely have the spare mana for the effect-nice deck though,would appreciate feedback on my own vamp deck too :)

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Posted 20 May 2011 at 08:57

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