Werewolf

by MidNiteOutCry on 08 March 2012

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

this is my take on werewolfs out of the new set it seems pretty fast and could be faster with other mama ramp but for what it is worth this looks good. I havent played with it yet but hope to get the last of the duel lands in soon.

But green sun helps with getting huntmaster out of fells out. Or an immerwolf to protect the transformed wolfs.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,452 times.

Mana Curve

Mana Symbol Occurrence

0001925

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Werewolf

I think I'll model my deck like yours :)

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Posted 11 March 2012 at 05:28

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alright cool. :) hope this helped!

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Posted 11 March 2012 at 06:35

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I'm trying to work out a competitive werewolf deck aswell. Mine is pretty similar. You may want to look at grabbing a couple kessig wolf run's. Outside of that it's really just playtesting. You want some removal, something to counter artifacts and other permanents (ancient grudge, beast within), weanie sweeps like slagstorm, whipfalre and corrosive gale. I like shock and Green Sun's Zenith. If you take this to FNM, let me know how it works for you.

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Posted 13 March 2012 at 17:22

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=308090 my werewolf deck

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Posted 13 March 2012 at 17:23

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very true i do have the cheeper removal stuff but no slagstorms i use to have them other than that i like yous deck as well

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Posted 18 March 2012 at 21:34

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