American Mid-Range (Flash)

by Mirouku_31 on 12 January 2014

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Description

Inspired by the American Flash deck in the Innistrad/Ravnica block. It was considered one of the top three decks at the time with Esper Control right beside it. Both decks I ran both were fun just this was the one I found could be made into a viable modern deck and so here it is.

How to Play

Really if you have two lands in hand and one being blue that is an ideal hand. Any hand can turn into good. I just really have no complaints of this deck. Lightning Helix for creature removal and early lifegain....lightning bolt for creature removal or just some smacks in the face. Remand and mana leak to slow down some threats. Path just more creature removal, and serum visions is your set up. Snapcasters just continue doing damage with the instants in your graveyard Restoration angel continues that theme. Ajani more damage and control for the late game. Elspeth some good blocking and great ult if ever needed and Gideon and be a game finisher himself. All around just stabilization and quick hitting. Have not found a tough match up besides perhaps Affinity. Though again tons of early game removal and Huryks recall sideboard destroys any hope of them early game.

Deck Tags

  • Modern
  • Tournament
  • Competitive
  • Midrange

Deck at a Glance

Social Stats

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This deck has been viewed 719 times.

Mana Curve

Mana Symbol Occurrence

2429070

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for American Mid-Range (Flash)

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