mojobeanz

111 Decks, 133 Comments, 7 Reputation

As a turbo fog deck you have only three fog like effects this is not turbo fog at all but more a control deck you have a mix and match of cards that on paper look good but in reality ur trying to play two decks at the same time either go with a control deck or make it a realistic turbo fog deck if it's turbo fog you need at least 12 fog like effects not three

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Posted 11 October 2015 at 01:38 as a comment on turbo fog

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Thx nice deck

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Posted 28 June 2015 at 19:43 in reply to #263600 on modular might

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needs a playset of the seers.http://www.mtgvault.com/mojobeanz/decks/four-colour-turbo-fog/

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Posted 22 December 2013 at 10:26 as a comment on Duskweaver

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prophet of krufix so u can cast master biomancer turn four flash in master during their turn so they aren't fighting for the four drop section if u include the prophet take out the simic guildmage and bump the biomancer to a playset.http://www.mtgvault.com/mojobeanz/decks/four-colour-turbo-fog/

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Posted 22 December 2013 at 10:19 as a comment on Master of Biowave

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worldspine wurm is a great addition to this as its a massive stompy creature. http://www.mtgvault.com/mojobeanz/decks/four-colour-turbo-fog/

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Posted 22 December 2013 at 10:15 as a comment on Devotion to the Hunt

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nice deck http://www.mtgvault.com/mojobeanz/decks/four-colour-turbo-fog/

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Posted 22 December 2013 at 10:13 as a comment on Little Big Robots

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cool deck http://www.mtgvault.com/mojobeanz/decks/four-colour-turbo-fog/

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Posted 22 December 2013 at 10:11 as a comment on Budget Decks: Engineering

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congrats http://www.mtgvault.com/mojobeanz/decks/four-colour-turbo-fog/

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Posted 22 December 2013 at 10:11 as a comment on I'M MARRIED! :D

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http://www.mtgvault.com/mojobeanz/decks/four-colour-turbo-fog/

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Posted 22 December 2013 at 10:09 as a comment on Melira Unlife

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Thanks ill add them in now

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Posted 26 November 2013 at 17:57 in reply to #415597 on Bravest of them all

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seems fun but as its going out of standard u could add in consecrated sphinx and switcharoo to give them the consecrated sphinx whith notion thief and lab on the field infinite draw

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Posted 06 June 2013 at 18:47 as a comment on A New Lab!

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yeah I was thinking of something to go in that slot and that was the first thing that came to mind but thanks ill change that now

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Posted 01 June 2013 at 23:31 in reply to #360277 on stuffed reckoner

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http://www.mtgvault.com/mojobeanz/decks/burning-mill/

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Posted 29 May 2013 at 22:08 in reply to #358229 on USA Burning Vengeance

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probably because ur more creature based but true burning vengeance decks like to be able to cast pratically everything from the grave yard and is much slower but better ill post my version of the deck on here in abit but my version would probably win as it has alot of removal and ur creature based so ur creatures wouldnt survive so ur deck wont be able to do much and by casting ur skaab u have to exile three creatures which is fine against a proper burning vengeance deck but eventually u will never be able to cast it as i will keep on killing it however if u take out the white and add in black u can make it a four colour zombie vengeance deck by having cards like gravecrawler and volraz out and another zombie u have a sack outlet and keep dealing two damage at least for one mana

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Posted 29 May 2013 at 22:06 in reply to #358229 on USA Burning Vengeance

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if u want to make a burning vengeance deck it neeeds less creatures and more flash back add in cards like geistflame and take out vexing devils as burning vengeance decks are slow but this is more like a burn deck

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Posted 29 May 2013 at 09:44 as a comment on USA Burning Vengeance

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i got that event deck too u should try and create it back to what the event deck was originally and improve it that way take out some black and put in some more blue maybe add in laboratory maniac to have an alternating win con take out the lotleth troll and add in bone yard wurm put in stuff like forbidden alchemy and have jace memory adept to make it faster i know these changes might sound silly but all i use is graveyard decks golgari maybe a good choice but cards out at the mo only a splash of black is good but green and blue have to be the solid colours splinterfright and kessig csge breakers are better win cons than jarad so id take him out as more win cons have cards to mill out opponents too if milling urself doesnt work by using stuff like mind grind and have arbor elf in there to speed things up alongside deathrite shaman

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Posted 27 May 2013 at 22:39 as a comment on Graveyard Deck

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i was on about wild defiance

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Posted 15 May 2013 at 06:34 in reply to #352235 on fight club

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this is a deck i have actualy built and by the time i get to start milling myself out properly generaly i have tamiyos ultimate you may think it isnt well protected but so far with the bouncing and searing spear and stuff the only way to kill her is with burn spells but copying a temporal madtery helps a payload getting to her ultimate as one game i used that and then drew a second got the ultimate and my opponent didnt get another go after my thirty odd. good luck on your melek deck.

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Posted 14 May 2013 at 20:26 in reply to #352244 on melek mill

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thanks for the suggestion but im nit going to put it in this deck for now although it would go nicely but i think if i was going to have it in here i would just try to make it completely about that instead of the original fight club idea but thanks

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Posted 14 May 2013 at 20:18 in reply to #352235 on fight club

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run four lilianas and four crypt ghast and four mutilate and maybe more copies of emrakul and other big creatures as u want to get a heavy hitter out fast like turn six emrakul which would be extorted twice if u played two cryp ghast the turns before

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Posted 05 May 2013 at 22:43 as a comment on Liliana of the Dark Realms

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