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I would reduce the number of lands to 20, and use more standard lands, as they don't enter the battlefield tapped. Some suggestions, based on my own monoG infect deck (http://www.mtgvault.com/muktol/decks/monog-infect/) Signal Pest ({1}; 0/1; battlecry; can only be blocked by flying or reach) Bonesplitter ({1}; {1} to equip; equiped creature gets +2/+0) Evolution Charm ({1}{G}; very flexible, search a land, return a creature from grave, give a creature flying), Groundswell ({G}; +2/+2; with landfall +4/+4), Mutagenic Growth ({G} or 2 life; +2/+2), Vines of Vastwood ({G}, Kicker {G}; Hexproof, if kicked +4/+4) I hope I was able to give you some ideas Greetings Muktol
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Input appreciated