Lich Mob

by MrZetetic on 02 August 2010

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (6)

Artifacts (6)


Enchantments (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Lichs and Jace - What can I say!

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 823 times.

Mana Curve

Mana Symbol Occurrence

0134800

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Lich Mob

Your deck's creature base is kinda like mine, HA HA!!

NICE!

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Posted 02 August 2010 at 17:31

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Not too bad boss, not too bad at all. Only drawback I see that would hurt ya' here is if someone makes you Sacrafice the Lich or put's 5, -1/-1 counters on it. Other than that, this looks like a nice, solid, to-the-point deck w/ a splash of control. I give ya' 9 Stars for this guy!

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Posted 02 August 2010 at 18:05

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Seems solid, though I don't see the point for the single smother instead of just adding a 3rd doom blade. A solitary sword of vengeance is also odd as one of 60 cards is hardly a reliable draw. I would suggest having at least 2 as it's an amazing card. I also just thought of a cool idea of moving the phylactery counter from the phylactery lich to himself via an ability from another card to keep him from being killed by anything but exile or mass -1/-1.

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Posted 03 August 2010 at 03:52

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And what card is that exactly?

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Posted 04 August 2010 at 01:39

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RE Sword of vengeance - One reason and one reason only - Maelstrom Pulse. ALso why there is only one 4 of Artifact. You need to have counters on many different types of artifacts to be effective.

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Posted 04 August 2010 at 04:26

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Well Maelstrom Pulse is a good deterrent, but still with only one in the entire deck your chances of drawing it in any particular game are slim. With 2 your chances increase dramatically and even should you draw the second one nothings forcing you to place a counter on it like the first. That way even if they pulse the sword and both die you wont lose two counters.
The single smother still doesn't seem to have a purpose as well.
As for the card that moves counters, I can't recall the name. I'll have to look around though it might be difficult to find. Come to think of it I doubt that card is standard, though this deck won't be for too much longer anyways.

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Posted 04 August 2010 at 12:36

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Definitely get rid of the smother. 1 of anything is almost pointless. with that said i'd you might make it a countersquall instead of a doom blade. kill it before it has a chance. how do this deck do with the land count. i see you have the borderpost to of set that though

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Posted 05 August 2010 at 10:13

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are u reffering to "Fate Transfer"??? from Shadowmoor...

u can only move counters from a creature to another creature with its effect...

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Posted 05 August 2010 at 11:22

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I was actually thinking of leech bonder from the same set, but either would work if you used artifact creatures obviously. Just put the phylactery counter on an artifact creature, move it to your lich, then he's nearly irremovable beyond sacrifice, exile, and mass -1/-1.

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Posted 05 August 2010 at 18:46

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