Invasion - Dismissal

by mtgvault on 06 December 2009

Main Deck (60 cards)

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Deck Description

A lot of the cards in Dismissal have the new kicker mechanic. Though you want to save them until you can pay the kicker and get full value out of them, desperate times call for desperate measures. If you really need a blocker, go ahead and play a creature that has a kicker without paying the kicker cost. Similarly, if you really need land (or your opponent doesn't have any cards left), don't be afraid to play Probe for just 2 ManaBlue Mana.

There are a number of cool combos built into this deck. Dream Thrush is great with both your Serpents and can also be used just to mess with your opponent during his or her upkeep. Try returning Phyrexian Infiltrator to your hand with Repulse or Recoil after stealing a creature so you can steal another one! And don't forget that Tidal Visionary can turn black creatures into another color when you need to play Agonizing Demise or Slay on them.

Dismissal may not be very good at destroying creatures outright, but it makes do by putting them back into your opponent's hand and forcing him or her to discard them. One way to improve the deck might be to add more creature-destruction spells. You could also add more flying creatures or countermagic spells.

Deck Tags

  • Theme

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0252100

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Invasion - Dismissal

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