Mugenkira

289 Decks, 110 Comments, 29 Reputation

you cantirip a ton of probes and manamorphose to generate storm, use burning tree emissary to generate storm and use pyretic rituals to generate enough mana to drop two storm entities
the deck is basically the bastard child of storm and aggro. It plays like it, and this play did happen once but i litarally was in magical christmas land with the perfect hand.
Usually your just attacking for around 7-10+ on turn 3

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Posted 02 August 2013 at 17:57 in reply to #385576 on Modern: How to t2 and t3 win

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yeah, i just noticed this is a budget list. This looks much better from only 8 minutes ago with more ways to just flood the field and then destroy peoples faces. Best of luck, shocks and bonfire are the cheapest they will be until rotation.

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Posted 28 July 2013 at 01:33 in reply to #383516 on Grixis spellcaster

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I would use him but he returns too many lands. Meloku gives me more control... Though the idea is hilarious... Time for more brewing a guess

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Posted 28 July 2013 at 01:28 in reply to #381961 on Modern BUG Landfall

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i have a feeling you may be a bit creature heavy with what your trying to do as well as trying to do to many things at once.
The idea of using hellrider once you get tons of tokens is a wonderful idea however you seem spell light as well as you have spells that dont contribute towards that goal or if your goal is a control match with an aetherling beat to win you have hellrider. This overall seems messy as it is trying to do so much at once.
My suggestion is to go for the full batch of spears, dump the volly for a full batch of bonfires, a past in flames is good so you can get more value if you cant draw a hellrider. And I would also suggest a faithless looting or three to smooth out your draws. As it is the abberation and aetherling just dont contribute enough to make them worthwhile. Or if you go the full blown control route with a bomb then you need some negates, izzet charms, dimir charm is good at the moment because of jund's powerful sorceries etc.
Try to streamline this.

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Posted 28 July 2013 at 01:10 as a comment on Grixis spellcaster

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not sure how its too powerful. Its affect fits edh perfectly

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Posted 26 July 2013 at 06:13 in reply to #382026 on 56 Lands EDH

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Gifts is banned?
Man edh has some weird bans

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Posted 24 July 2013 at 15:38 in reply to #382026 on 56 Lands EDH

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http://www.mtgvault.com/mugenkira/decks/bundt-cake/

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Posted 23 July 2013 at 17:58 in reply to #379011 on GeneralM_ Read the description

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you could run skullcrack instead of shock
sure you cant hit a creature but with this deck why bother hitting creatures except the ones that are huge threats?
Skullcrack stops revelation which is huge.

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Posted 23 July 2013 at 17:55 as a comment on Mono red burn

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I love the hell out of this, however what would be the point of the vatmother?
I understand it's more infect but it seems like you could easily take your time killing someone with such a setup. I would believe dismember would serve you better in this roll especially if you are in the middle of locking them with ravens crime. That extra removal might also be wonderful if you cant exactly keep them from casting something with ravens crime or funeral charm.
This kind of mono black deck has been done before and was even done in legacy to an extent, your list is remarkably similar, the only difference being you dont use mirrodrin swords or dismember. I would not want to be on the receiving end of this!

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Posted 24 June 2013 at 19:39 as a comment on Modern MBC

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its the angel of glories rise/fiend hunter combo that makes infinite
you have a hunter in the yard, you cast an angel and have all your humans enter in the order you want/need and then you have your fiend hunter enter and target the angel of glories rise. Then you sac your humans and at the end sac the fiend hunter that exiled the angel and the loop starts.

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Posted 23 June 2013 at 14:02 in reply to #369077 on Modern Human Reanimator

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the oracle text makes shock trooper a human soldier, so you just reanimate him, sacrifice him to his 2 damage effect and then start the loop again. And yeah, mesmeric orb is amazing. Especially for a deck that not only wants the self mill but also has disruption.

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Posted 22 June 2013 at 16:21 in reply to #369077 on Modern Human Reanimator

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I love your take on this, as well as the whole living wish idea. Im not sure how vintage works exactly but this looks like it would be fun as hell to play.

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Posted 21 June 2013 at 18:39 as a comment on Zoo - Vintage

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I like what your doing, the only thing I would reccomend is 2 more mutilates. You have control going for you however with so many creature based decks out there mutilate is absolutely incredible. Its in all reality a black wrath that reaches around indestructable in standard and damn will it work beautifully for this deck. Beautifully. IF you draw the game out long enough just saying something like "mutilate for -14" would be hilarious!

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Posted 20 June 2013 at 05:04 as a comment on Mono B control - viable?

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this thing would be much better with some card advantage, auger isnt good enough for what your trying to do... Something like piracy charm or maybe staff of nin to get you some more oomph. You have so many 2-ofs that you will have tons of options but will probably get to a point the options you have arnt good, and some form of card advantage would fix that hard. The 4 of of countersquall confuses me as to why you wouldnt want all 4 mana leaks in here. Either way i like what your getting at and I hope you test the hell out of this! Good luck man.

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Posted 20 June 2013 at 05:01 as a comment on Grixis Cruel Control [Modern]

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ninja-thopter, still hilarious to me.
"Hey bob, look at that kite thin-OHGODOHAOSIUOSXgrbrr."
Im surpised you dont have baleful strix mainboard in here tho. If anything people tend not to block them just due to the whole deathtouch thing and its a flyer that repalces itself. Evasive and card advantage that this deck can abuse to hell and back. Your seer does end up giving you card advantage but it's slightly harder to cast with its UU cost, that and it can't get rid of a big threat (say a big stompy with no trample or a batterskull or something) while the strix can.
Just my two cents, I love the heck out of this otherwise.

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Posted 20 June 2013 at 04:58 as a comment on remeber ninja decks? I don't

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that would also work, tons of fog effects i have not put into this.

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Posted 31 May 2013 at 01:35 in reply to #359168 on Hyperfog

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Then you get the most amazing and interactive game ever

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Posted 31 May 2013 at 01:35 in reply to #358827 on Hyperfog

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that mana curve is delicious.

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Posted 30 May 2013 at 08:22 as a comment on Unexpected Results

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fixed, now its much more expensive

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Posted 30 May 2013 at 07:26 in reply to #358822 on Hyperfog

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you know, i dont think it's expensive enough

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Posted 30 May 2013 at 07:23 in reply to #358822 on Hyperfog

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