Thragtusk Restored

by MUSCLEZ on 06 August 2012

Main Deck (60 cards)

Sideboard (15 cards)


Sorceries (3)

Instants (3)


Enchantments (3)


Land (1)

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Deck Description

Thragtusk and Restoration Angel Deck. Fast mana pump and Acidic Slime to gain tempo/mana advantage. Emancipated Angels/Clownshift are used to bring back Visionaries and Restoration Angels. Restored Angels are used to bring back Thragtuskers and Acidic Slimebags. Oblivulation Rings, as always, get the baby juice flowing. If that bobo doesn't have flyers, throw in Garruk's "significant other."

Let me know your thoughts.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

1600034

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Thragtusk Restored

-2 revive
-2 acidic slime
+4 green sun's zenith
and it would be cool to fit in a craterhoof behemoth to green sun for

1
Posted 06 August 2012 at 08:53

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I dont want to drop the acidic slime and I don't actually own Green Sun's Zenith. I feel like this deck could even drop thragtusks before acidic slimes because they are so powerful with the cloudshift mechanic.

As for Craterhoof, its not worth it for me. I used to put in Elderscale Wurm as a lifeline but if i were to use more creatures it would probably be Primordial Hydra. Those can be incredibly effectiv in the early and late game. I need cards with a little more longevity... not just make big drops and hope they don't have removal.

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Posted 06 August 2012 at 18:59

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Is "Emancipation Angel" unnecessary alongside the other cloudshift -mechanic cards

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Posted 06 August 2012 at 19:02

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id say feind hunters should be added fo you can take 2 creatures out with the cloudshift trick 4 mana for purmintly exciling 1 and then exciling nother that only comes back if he dies great combo imo. try it, gives u a little more control

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Posted 06 August 2012 at 23:22

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the emancipation angel should do the trick even though its not exiling. I need flyers though for defense so i think I'd keep those in and not use the fiend hunters. What would u suggest removing?

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Posted 07 August 2012 at 02:00

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Definitely take out Revive, and I'd take out 1 Emancipation Angel cause it's not -that- great and Restoration Angel is better :)

I'd also put in Blade Splicers if you have them, they are SUPER good.

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Posted 08 August 2012 at 00:25

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Yes i think you are right. I'm considering removing all of the Emancipation Angels for Bone Slicers. That card is dope. Green Sun's Zenith may play a part in this deck as well (replacing revive), However I found them a little unnecessary when I played with them.

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Posted 08 August 2012 at 03:13

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