V Empire

by Musitalix on 27 August 2008

Main Deck (60 cards)

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Deck Description

Brutality, control and speed ... those are the three words that describes this Artifact black deck. Use your heavy load of artifacts to generate your mana and control your play, then let the vampires annoy your opponent who will have a hard time deciding which vampire to block. The Baron Sengir has found his rightfull empire. The key to victory are the Thran Turbines who will generate all the mana you need to activate your artifacts.

Deck Tags

  • Artifact

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

003000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for V Empire

this is an ok deck...i can see where your going with this...mana though is going to be a huge problem here...i see your efforts to correct it but i think you need to drop some of the 8-9 mana costing cards...and add more mana..also TAKE OUT TAKE OUT TAKE OUT defense grid...if you didnt read it at first...read again! your cards will cost 3 more to play...that puts some of your cards at 10-11 mana! thats insane...also most of your cards are illegal in standard...not sure what you play!

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Posted 27 August 2008 at 17:02

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Actually, Snakejake, I think you need to reread Defense Grid. .
As for the mana he will be fine since many of his artifacts produce it. Nice touch adding Voltaic Key to bypass alot of the mana costs to untap you might want to add 1 more. I would also take out the manipulator for another quicksilver and planer portal, though that might not be necassary with the tutors

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Posted 27 August 2008 at 18:23

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what about it....it adds 3 more to his mana cost.....boosting it way out of proportion

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Posted 27 August 2008 at 18:56

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"During each players turn, each OTHER player's spells cost 3 more to play" it affects his oppenents not him, unless its their turn, but since 90% of his deck is played on his turn he doesn't have to worry about that, however when he plays his colossus on turn 3 that 2 mana counter his oppenet has is now 5 mana, won't be happening.
You might want to add another.

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Posted 27 August 2008 at 19:51

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I play magic with friends, thats it. Im not into competition and stuff so I don't care about banned stuff. For defence grid, YOU might need to read again. It's mainly there to protect me from counterspells. Yet I have to play that card early. I might want to take the haunted crossraod off to add another voltaic key.

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Posted 27 August 2008 at 23:33

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I agree with adding the key , so if you are going to lose crossroads, take a look at Volrath's Stronghold, its a land so you can gain mana or creature to top of library - what every you need at the time. Mirri the cursed is also a fun vampire to play
also if you don't care about banned cards check out Tinker, though your friends might end up rethinking that policy-mine did

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Posted 27 August 2008 at 23:52

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Well I dont mind banned cards, I just don't play with cards older than homelands. I'm against instawin decks of course though. I also prefer to make type 1 decks, but I'm about to change that :-P

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Posted 28 August 2008 at 00:06

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I'm wondering if its worth to lose some artifact to add more vampires ... Mirri sounds cool, any suggestions?

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Posted 28 August 2008 at 00:13

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All your artifacts work well together, i would take Sengir Vampire and Soul collector down to 3 and add 2 Mirri, she has some additional abilities and is 1 cheaper

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Posted 28 August 2008 at 01:21

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Made alot of changes in my deck, what do you think?

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Posted 28 August 2008 at 21:01

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try putting in darksteel colossus, it may have a high mana cost but its worth it for an 11/11 indestructible with trample and being able to return to its owners library if sent to the graveyard from anywhere.

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Posted 31 August 2008 at 04:27

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