Neutral

by mweiland1011 on 07 September 2009

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

trying to do a creature, control, defensive deck. I would really like to roll with Baneslayer Angel but haven't been lucky enough to pull it. I'm thinking a couple more honor of the pure but not sure what I would get rid of? Maybe righteousness? I don't know, help me out!

Deck Tags

  • Casual

Deck at a Glance

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This deck has been viewed 1,665 times.

Mana Curve

Mana Symbol Occurrence

3421000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Neutral

Right now, your deck is almost entirely agro with a few control cards, which is fine, but make sure that's how you want it. How is it that you want this deck to play? Do you want to be mostly agro with some control? Or mostly control with some agro?

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Posted 08 September 2009 at 08:28

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To me it seems like enough control but then when I do play with this deck I have tons of creatures down and don't really "control" all that much. So I see what your saying about it being agro. If I wanted it more control, would I just increase the spells I already have i.e. cancel, mind control etc..? or is there other cards that I can add? and if I add which creatures do I take out?

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Posted 08 September 2009 at 21:22

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Well, you need around 10-12 creatures that you can do damage with still, and having some walls is always a good call. I would say that you could probably ditch 2 Serra Angels and the Lightwielder Paladins. Another idea is to trade some of your non-control creatures for control based creatures. I would probably swap the Soul Wardens for Meddling Mages (if you can afford them, they're expensive). Gorgon Flail, Honor of the Pure, and Righteousness are all a bit out of place in a control deck, so you may want to lose them to free up more space for control.

Harms way is good. You can replace Divine Verdict with 3 Path to Exile. Planar Cleansing should probably be on your side-board. I'd replace Divination with 2 Ponder. That should still leave room for another Sleep, 3 Hindering Light, and 2 Silence.

Lastly, you could also take out 2 Plains and 2 Islands to use 4 of a non-basic blue/white land.

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Posted 09 September 2009 at 07:28

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