Werewolf Tips? (read descripti..

by ncespio88 on 27 October 2011

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (4)


Instants (11)

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Deck Description

This is my idea for a werewolf deck. I'd like to keep it red/green if possible (apart fom phyrexian metamorph).
I am looking for to have more control in the deck. What Standard cards would work well with werewolves? I have isolation cell and manabarbs, which can decrease number of spells my opponent would want to play, but I am wondering if there are others, or better ones.

Ideas to speed it up would work too, but i feel like control might work better. I have been recommended to use reckless walf before, but I have mixed feelings about that card.


Deck Tags

  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0201815

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Werewolf Tips? (read description)

You have zero one mana spells. If you were playing someone with a waif, they be hitting you with a 3/3 turn two and more than likely turn three and four.

Get the waif and some other one mana spells.

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Posted 27 October 2011 at 07:54

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+ Reckless Waif. Werewolves are not suited to a control archetype. At best they are tribal, and not terribly strong right now. Try mixing them with humans and burn spells for some late game boost.

Check out my attempt for some ideas on what I'm talking about:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=251445

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Posted 27 October 2011 at 12:00

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