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I just started this and could use some pointers, how's my deck so far?
This deck has been viewed 591 times.
First thing to do is cut your deck down to 60 with 24 lands and 36 non lands more then 60 you dilute your draw and draw the Wrong cards Get 2 of's a 3 of's or best of 4 f a kind at the least most good players won't play 1 of's unless thy have tutors for it Now how to evaluate cards Creatures base stats should be no more then one less the converted mana cost so if a creature costs 7 it stats should be at Least a 6/6 or have an ability to make up for it Evasion is anything that makes a creatures damage get through anyway so trample flyin or unblockable can make up for low base stats Special abilities often make a cards poor base stats irrelevant such as royal assassin 3 cmc for a 1/1 is ba but tap to to destroy a tapped creature makes up for it Mana costs In a two color deck you want to avoid most card with 3 color symbols of the same color unless that card costs a lot of mana Also ramping (adding more mana faster then 1 a turn) helps when your trying to cast expensive creatures so use things like Arbor elf and avacyn's pilgrim they're worth it In general instants and sorceries which gain life are bad where ones that deal damage are good their are exceptions but typically you want to deal damage not gain life because you don't win for having lots of life
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