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A multiplayer version of my Vish Kal the Sac Engine deck. I've tried to build it around small combos (with nothing that I'm aware of going infinite as its frowned upon in our playgroup). Its built to deal with the hordes of indestructible creatures that I've been seeing hit the board in the past few months. The goal is to force your opponents to sac virtually all their board then swing with your creatures/general. Dropping Vish Kal with Swiftfoot Boots/Lightning Greaves while a few creatures are on your side can make a very scary turn. DRAW ENGINE Skullclamp + Bloodghast/Nether Traitor/Reassembling Skeleton = Reusable card draw Honorable Mention: Necropotence,Phyrexian Arena,Bloodgift Demon SAC ENGINE Vish Kal + Grave Pact/Butcher/Bond + Bloodghast/Nether Traitor/Skeleton = Board wipe 1 Mimic Vat + Fleshbag Marauder = Sac on a stick Sadistic Hypnotist + Wurmcoil Engine = Empty an opponents hand RECURSION PACKAGE Sun Titan --> Animate Dead/Necromancy --> Any creature you want from the GY (sac to Vish to do it every turn, add an Angel of Despair for permanent removal) Honorable mentions: Yawgmoth's Will, Debtor's Knell, Corpse Dance, Karmic Guide, Sheoldred, Puppeteer Clique The deck focuses on heavy removal in the form of Path/Swords/Unmake/Archon/Teysa/Return to Dust for exiles, counters from Vish/Necrotic Sliver/Angel of Despair/Bone Shredder for targeted removal and Oblivion Stone/Damnation/Austere Command/Black Sun's Zenith for mass removal. Thoughts and non-infinite combo suggestions are definitely welcome. :)
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