Selesnya Overun

by NicolBolasTM on 05 November 2012

Main Deck (60 cards)

Sideboard (15 cards)


Instants (1)

Planeswalkers (1)


Enchantments (7)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Standard deck that has what it takes to beat the best decks of all types, and can do it without spending a ton of money. When RTR came out, i figured that Jund aggro or midrange would be the dominant deck. I couldn't afford to build a top-notch Jund deck, and I refused to play with a weaker version of anything, so I came up with a cheap, powerful alternative.(this deck started out for less than a hundred bucks worth, and most of it was in my collection already, I spent a total of $23 on first version of this thing, then more to upgrade it, mostly sideboard).
This deck worked out really well, I've won 2 out of the last 3 FNMs I played with it. The lost one was in the finals to a really unlucky draw, the summary is in a comment below.

Incredibly powerful and shockingly fast G/W creature deck. Has great matchups against the other popular decks. Paladin+Silverheart come out fast thanks to pilgrim and arbor elf. Turn 4 i can have a 6/6 double-striker attacking, and turn 5 brings another 8/8 double strike. Charm can grant trample or remove anything big enough to threaten. Dryad Militants is a 2power 1 drop that kills snapcaster, runechanters pike, and unburial rites. Smiter is an undercosted weapon that punishes counters and discard. Rancor is a recursive threat that makes my huge guys even bigger tramplers. This deck is good against all the most powerful/popular archetypes.

WARNING:SKIP NEXT PARAGRAPH IF YOU DONT WANT DETAILED DESCRIPTION OF MATCHUPS!!!!

Unburial Rites: Dryad Militants makes life hard on them, after sideboarding RIP makes it even tougher. My curve is WAY stronger and faster than theirs if they try to cast their creatures the normal way.
Control: Game 1 is pretty even, I can usually get in a lot of damage before they stablize, and even once they do I have enough resilient creatures that its hard for them to hold me off long enough Smiter kills grixis versions that like discard, and plays through counters. After sideboarding Thalia and Familiar make their plays cost more, slowing them down, while Garruk avoids sweepers, restocks my board, and keeps my hand full, so I can continue to get more creatures out after multiple board sweepers.
Jund: My curve is faster and 1st/double strike on paladin lets my creatures kill theirs without dying. However, they start with more removal and Olivia is a threat, but takes a few turns to start killing my creatures. Depending on the number of Olivia Voldarens, and miracled Bonfires, game one can go either way. After sideboards I get O-ring and Ulvenwald Tracker(teams with Smiter or Silverheart to work as repeating removal).
R/B aggro: Great matchup for me. Only the fastest variants do more damage on the first 3 or so turns, and after that my huge trampling creatures dominate their cheap ones. Against the slightly slower variants, I control the board from the first few turns to the end.
B/W or Bant tempo: These decks dont get too much damage in early, and Dryad Militants really hurts their late game, which often depends on flashbacked cards. I almost always block/kill Saint Traft the 1st time he attacks, and once I get a few creatures attacking they have no defense. After sideboards, Thalia makes their bounce/detain/tap spells far less efficient, O-ring removes threats and Triumph is almost always active to give me card advantage.
Combo: I have enough raw speed and trampling power that very few combo decks last long enough to get their combo going. After boards, O-ring takes out combo pieces.
Bant Midrange(Thragtusk+Restoration Angel): This is a deck that is starting to gain popularity. It seems like every game I have played against it uses a very different list, only consistent things are Thragtusk, Resto Angel, and Saint Traft. Its hard to make a complete summary of the matchup against such inconsistency, but the main part is that Thagtusk cant really beat you. It allows a midrange deck to put an aggro deck out of reach, and gives resistance to control's board sweepers, but doesn't really hurt me, because I can block. Garruk's tokens are great here, as is paladin+anything with 3 power. The main advantage I have against this deck is that it plays no sweepers(even jund has bonfire). Because of this, they can't stop Sigarda, which is bigger than their top flyer(resto angel), and can win easily with Paladin, Silverheart, or Rancor. This is one deck I may need to adjust the sideboard for in the future, but for now im happy with the matchup.
I think this is maybe my best deck yet, especially considering the cost (compared to Jund decks costing $500)and cant wait to try it this FNM. Any feedback is welcome, especially mentioning any other archetypes that would give this deck trouble, or cards from the decks that I mentioned which would hurt this deck. I'm currently debating whether to switch the Militants with the Trackers. I'll probly decide after next FNM, when I see if G/W and Jund aggro decks are more popular(my local meta has been full pf Unburial Rites decks).

I'm currently deciding whether or not to replace the Dryad Militants. Everyone tells me I should replace them, but they have been pretty helpful. For one, they give me another good 1-drop, any 2-power 1-drop with no disadvantages is good(except maybe in red). They help ensure a decent first turn play, especially considering their color-friendliness. They are great against flashback(making snapcaster useless) and good against control, since it causes their flashback spells to no longer generate card advantage. They can also slow down Rites.

Thank you everyone for the front page, I'm hoping that now there will be enough people looking at this deck to give me some good feedback. Please post anything you think of, even if you aren't sure, that's what helps decks get better. The general consensus at my local store and from several people on this site is that Dryad Militants is only good for a sideboard card against decks using lots flashback. I have found that they have performed pretty well in this deck, but I am completely open to any suggestions for replacing them.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

48
Likes

This deck has been viewed 37,902 times.

Mana Curve

Mana Symbol Occurrence

2300045

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Selesnya Overun

After some playtesting, i've found that this deck has very few weak draws, and can consistently(90% of the time)have a big threat on the table by turn 4. Grove of the guardian is really good here, ensuring that i have plenty of lands but giving me a back-up in games where i only get 1 or 2 big attackers and the opponent has removal, and is incredible after late-game board sweepers where the control opponent hopes to finish, I can drop a huge 8/8 to attack AND block even if I dont have cards in hand. Combined with a rancor (often returned to my hand when the board is swept) the elemental can turn an opponents would-be finish into an easy kill for me.

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Posted 05 November 2012 at 05:00

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No suggestions, really. I would love to own and run this deck, it looks like a blast to play and a real bi**h to face.

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Posted 05 November 2012 at 06:08

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I play jund and you my friend under estimate jund they don't new flashback thier discard is normally just rakdos's return and may or may nt be Lilliana but where they get you is you play silverblade pass turn I kill silverblade pass turn play another bomb rinse repeat the good news is your deck costs a fourth of that deck
http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582
As far as sideboarding for it oblivion ring an all 4 Thalia's will help but it's not crushing really because most of the deck is either okay with being o ringed or removal for cards like Thalia
Its a really just a bad match up for this deck
The rest of your match ups though I would main board oblivion ring over strangleroot in case they have problem permanents you can't take of

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Posted 05 November 2012 at 09:22

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While I agree Jund is my worst matchup, i think its actually a pretty even one. My creatures are more cost-efficient, and I can have a huge board presence before they get their good creatures out. Miracled bonfires are a problem for me though. I was going to make a Jund deck, but it was too expensive.

Here's my $500+ dream Jund deck, take a look http://www.mtgvault.com/ViewDeck.aspx?DeckID=401365

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Posted 05 November 2012 at 12:00

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This is a powerfull and good deck,..

i would play garruk relentless instead of primal hunter.. Relentless has removal, gives creatures and let you search for creatures.

Nice deck building!

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Posted 05 November 2012 at 09:35

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Relentless is super fragile, the removal is only profitable on a 2/2 or weaker, and the creature search requires sacrificing another creature, so doesnt help after board sweepers. Hunter gives me wolves to recover after a board sweep, and threatens ultimate on control if they don't have permanent removal. Hunter's draw ability is great also, it can usually give me a ton of cards so I wont get caught empty-handed when someone wipes my board

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Posted 05 November 2012 at 12:05

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Why Militant in main?..

Why so many mana creatures, when they'll often get shot early & if you draw tham in late game, you'll choke...

I'd rather play the Tracker in the main deck...

4 Silverheart is too many, when you play no trample, unblockable, or Flying... ...may be, if you'd run 3-4 Trackers in the main deck, than 3 Silverheart could work... ...also great with Primal Hunter, that you already have here...

This is a deck, where Sigarda would fit in... ...imagine how strong is she: 5 mana 5/5 Flyer, can't be targeted, can't be sacrificed, when she's your only creature on board & she's even too big for Mizzium Mortars with Overload...

...consider Thragtusk &/or Armada Wurm...


...you've asked me to help with the sideboards... ...here is my version for this: 3x Rest in Peace, 3x Oblivion Ring, 3x Nevermore, 2x Sundering Growth, 3x Judge's Familiar, 1x extra of something you already play, like if you'd play 2 Sigarda in the main deck, than you could have a 3rd1 in the sides, or 2-3 Thragtusks in main & 1 more in side...

Good luck!.. :)

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Posted 11 November 2012 at 01:48

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This list is based partly on my local meta. Militant is a 2-power 1-drop against anything, but is great against flashback, which is really popular near me. The mana creatures let me often have Paladin and Silverheart out by 4. Garruk gives me resilience to board sweepers, so Thragtusk is less important. I have 4 rancors and 4 Charms to grant trample to Silverheart. Sigarda is a good fit for this, I'm going to try dropping 1 pilgrim and 1 militant for a pair of Sigardas. On the sideboard: Why Nevermore? Judge's familiar is good(can also bond with Silverheart or get Rancor to be solid evasive threat) might switch or split them with the Thalias. I want to keep the trackers. RIP should prolly replace purify the grave. O-ring is more versatile than Sundering Growth.
Thank you for mentioning Sigarda, I think she'll really help. I know I'm not completely following your sideboard advice, but I do think your input really helped me overall.

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Posted 11 November 2012 at 05:23

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Dropping Triumph for another Garruk. Triumph is really good against Jund(where dreadbore kills Garruk), I really need that slot as another way to fight control/board sweepers. Garruk's ability to restock my board with creatures and draw cards is great. On rare occasions, Garruk's last ability can give me the win against control/ramp decks that use a ton of walls and axebane guardian(a pretty popular archetype, at least around me).

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Posted 11 November 2012 at 15:01

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Very consistent deck, I would like to play with one of these !!

Take a look at my mill stantard deck when u have time, and please leave a comment too ;D
http://www.mtgvault.com/ViewDeck.aspx?DeckID=403206

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Posted 12 November 2012 at 14:25

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Thanks, any suggestions? Here's the mill deck I'm thinking about getting together
http://www.mtgvault.com/ViewDeck.aspx?DeckID=402972

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Posted 13 November 2012 at 23:50

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Great deck but i don´t think dryad has much play in main deck. The idea is to get an avacyn´s pilgrim or arbor elf on turn 1 and then a loxodon or silverblade on turn 2.

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Posted 14 November 2012 at 04:18

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Dryad is a pretty underrated card, even when it's ability is irrelevant, it's still a 2-power 1-drop. Also, as mentioned above, this is slightly tuned for my local meta, in which unburial rites is the most played deck, and there's lots of snapcaster-based control and tempo decks. Militant is great in this matchup, reasonable in others, and is one of the main cards I sideboard out for Judge's Familar(tempo, control, anthing that I need a flyer for) and Ulvenwald Tracker(other aggro and particularly Jund, works with Silverheart to kill just about anything)

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Posted 15 November 2012 at 05:23

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Playing this tonight at FNM, lets see how it goes!

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Posted 16 November 2012 at 23:12

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lol how did it go?

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Posted 20 November 2012 at 17:41

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So close, came in second. Lost final match 1-2 to a Jund midrange/ramp deck. I had bad draws first game(After first mulligan I drew 5 card with no land, had to keep a hand of 4 with 3 lands), and won the second. Third game he went first, played farseek on his 2nd turn and dropped Olivia on his 3rd(dropped land on each). His fourth turn was a dreadbore on my Loxodon Smiter and Olivia killing my Avacyn's Pilgrim(plus flying in for 4). His fifth turn was a Rakdos's Return that discarded me down to a single Sigarda, and when I missed drawing the land I needed to cast her for a chance to get back in, he showed me the Huntsmaster in his hand and I conceded.
The Jund matchup is normally pretty good, but I lost first game to a really unlucky bad draw, and the last to the best possible Jund play against me(No creature-based deck can hold up to a 3rd turn Olivia on the play, with a turn 5 Rakdos' Return all but clearing out your hand).
The other reason I like this deck is that aside from the lands(shocklands aren't cheap), this deck isn't too hard or expensive to get together. In comparison, the Jund deck that beat me would probly cost as much as $500 to build from scratch.

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Posted 22 November 2012 at 09:06

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Why not Restoration Angel? You have enough Soulbounds to make her very good.

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Posted 23 November 2012 at 03:15

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Except she's not that good. Restoration angel is good in a deck with lots of ETB creatures. Soulbound is an ETB, but its not usually very great to just re-bond. I hate when people look at a deck and say "oh this is a _______ type of deck(spell-based or creature-based) in ______ color, you should add_________ card. Restoration Angel is a great card in some decks(usually with thragtusk), but to put her in here I would need to take something else of a similar cost out. What would you suggest switching out to put resto angel in?

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Posted 23 November 2012 at 15:58

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The ability to re-bond at instant speed is better that I think you are giving it credit for. Also with as much ramp as you have it is not that hard to cast. As for what to take out, and don't shoot me, I would move the militants to side, add a 4th Pilgrim and run 2 Angels. But you said something that I agree with. This deck is built on you local meta. In my area this may not do as well. I am a fan of building for your play group.

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Posted 29 November 2012 at 20:18

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There are a few considerations here. One is the cost of Restoration Angel, it's gotten pretty expensive and I dont have an unlimited budget. Also, while I realize that instant re-bonding s helpful, its great when you play Thragtusk and re-bonding is just an added possibility, but not necessarily worth the extra inclusion, especially not at the cost of messing up my curve.
My local meta changes weekly in small details, but the overall number of decks of each archetype changes pretty slowly. While there are a few people with crazy budgets and big trading collections that make entirely new top-tier decks every few weeks, most people at my FNM play with pretty powerful, often expensive decks, but can't afford new ones constantly (they can build decks worth a few hundred dollars, but not new ones every week)

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Posted 29 November 2012 at 22:44

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i actualy like this it is very simular to the top tier gw people are running but with your own little test chack mine out let me know what you think
http://www.mtgvault.com/ViewDeck.aspx?DeckID=407870

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Posted 24 November 2012 at 02:14

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The two decks are mostly the same, but mine is more balanced, with 1 less pilgrim and land, and Thalia in side, but Garruk, Dryad Militants, Sigarda and an extra charm. They're all cards that are good in any matchup, but give me a good chance against decks that otherwise might be hard. Militants is 2-power 1-drop that wrecks Rites and hurts control decks that use flashback for card advantage. Garruk destroys control that doesn't draw an answer to him quickly. Sigarda gives me a way to beat Jund(that has tons of targeted removal, but usually no board sweepers). Also, I think your sideboard REALLY needs some work.

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Posted 24 November 2012 at 06:24

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Well I wish I truely had something to say impactfully to help improve this deck but I don't I think this is spectacular I mean truely amazing and I built a W/G Selesnya deck and this would prolly tear my socks off and stuff them down my throat I love it man great deck!

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Posted 24 November 2012 at 06:32

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Thanks for the complement, please post your Selesnya so I can see it:) Im always looking for other peoples versions of my decks, sometimes they have something I might have missed(though probly not with this deck, I've playtested and checked it a lot)

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Posted 25 November 2012 at 05:41

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Well this started out pretty budget when I first started building it a few weeks ago, but as I've improved it that's changed. It's still much cheaper than all the Jund, R/W/U control, and Rites decks that are the other competitive decks now. Won FNM with it this week(though there weren't as many as we normally have due to Thanksgiving). Beat Jund(person who beat me in finals last week), RWU control, an Epic Experiment combo, BWG Rites, straight B/W Rites, and Bant control.

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Posted 24 November 2012 at 16:03

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Im thinking about cutting the Militants, but I need a good 1-drop to replace them with. Militants are color-friendly, aggressive(2 power), and destroy Snapcaster/Rites. Does anyone know a better card that I can replace them with? Please give me a suggestion, even if your not sure.

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Posted 25 November 2012 at 20:13

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I'd go with warclamp mastiff - bost it with charm or rancor and you got 3/3 first strike trample turn 2 if you got good hand early game

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Posted 27 November 2012 at 15:14

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Really? Do you think a 1/1 first striker would be better than a 2/1 with an ability? Im not so sure. However, I do have some in my collection(I drafted them all the time in B/W exalted). I'll playtest them and see how they do. I still feel like Mastiff wouldn't be any better. Also, Rancor wouldn't make mastiff a 3/3. Rancor is +2/+0 and trample.

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Posted 27 November 2012 at 20:54

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Also, Militants is better against the meta. Against flashback-based control its great, and against aggro having 2 power is great, because Militants can trade with an unleashed Cackler or Chainwalker, as well as with a flipped Reckless Waif. It can also kill an unflipped Huntmaster or Huntmaster- /Garruk Relentless- spawned wolf token. With a Rancor, it becomes big enough to trade with flipped Huntmaster, unbonded Silverheart(block silverheart, then charm on its partner is a huge play), Restoration Angel, and Entreat tokens.

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Posted 27 November 2012 at 21:09

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Yeah 3/1 with rancor - my bad. My take is this: dryad ability is very specialized, therefore it might or might not work, depending on the situation. First strike on the other hand, will work 100% of the time. But again, you know better what decks you play against...

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Posted 28 November 2012 at 17:21

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Militants ability is specialized, but that's not the only point. ...
...Militants has 2 power, but Mastiff has 1 power.

If Militants was a 1/1 or Mastiff was a 2/1, Mastiff would be better against most decks. Also, with the current popularity of flashback, Militants isn't overly specialized.

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Posted 28 November 2012 at 20:40

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LiShangW3n has deleted this comment.

Posted 28 November 2012 at 20:33

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Top deck in 3... 2... 1...

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Posted 29 November 2012 at 00:59

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Very nice deck. I've been wanting to make a great selesnya deck. You have definitely set the bar high. I would love to play it with my modern it would be interesting.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=402690
This deck does great against jund I win 2 of 3 most of the time. Haven't had to many selesnya matchups if your ever on cockatrice look me up same name.

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Posted 29 November 2012 at 03:24

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I used to be on cockatrice a lot, but last week i started having some issues, I think it got updated or something and now it won't run on my computer. I need to figure out the problem, but probly wont get around to it til this weekend. My username on there is same as for this site.

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Posted 29 November 2012 at 05:55

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Resto angel is a good card here's why ( I saw it mentioned earlier w/out explanation)
Resto is a 3/4 flash that's solid but if someone uses a targeted removal spell (dreadbore for example) you flash the angel dodge the removal and get a free body
I also think with everybody else about the militant you could switch the teo

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Posted 29 November 2012 at 06:33

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I can't switch Militant with Resto Angel.
Reason I haven't been able to replace Militant yet is because I need a 1-drop, MAYBE a 2-drop if its good enough.
Switching 3 of my 1-drops for 4-cmc(that are most useful if you leave mana open, this is a pretty tapout strategy), would completely wreck my curve.

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Posted 29 November 2012 at 07:08

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If you have 8 1 drops (say up the pilgrim up to four which I think is a solid move) then you could run 2 resto angels and not wreck the curve also these decks
Also if your full commit to the board the first few turns you could get blown out versing blue white (terminus or verdict)
And if you desperately need 1 drops I believe dryad militant is currently your best option with doomed traveler being the only other legitimate option
Also care to look at a zombie deck I'm working on
Quite capable of turn 4
http://www.mtgvault.com/ViewDeck.aspx?DeckID=408250

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Posted 29 November 2012 at 08:18

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Vern nice Beat em up! Looks like a nasty adversary :)

Think I would stand a chance: http://www.mtgvault.com/ViewDeck.aspx?DeckID=409689

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Posted 29 November 2012 at 06:54

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I dont think so.
Yu only have 4 mizzium mortars as effective removal. I have ten creatures as big as your largest, plus rancor and Paladin to make them bigger. You have nothing that kills Silverheart, anything bonded with silverheart, or Sigarda. My deck is way faster, but you dont have the tools to slow me down

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Posted 29 November 2012 at 12:04

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PoetMaster-X has deleted this comment.

Posted 29 November 2012 at 15:01

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this is my favoriter deck to beat actually, as I have defeated every selesnya based decks out there with my deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=409499

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Posted 29 November 2012 at 16:27

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Nice deck! i love G/W decks too and have one very similar that im about to buy, check it out!
http://www.mtgvault.com/ViewDeck.aspx?DeckID=407641

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Posted 29 November 2012 at 18:58

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The problem is always going to be board sweepers. Supreme Verdict and Terminus are ridiculous and would shut down a deck like this.

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Posted 29 November 2012 at 19:00

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Thragtusk is always a good add to a deck like this. Decent body and good against sweeps.

I'd love to test my mettle against this deck. Check out my standard and if i have a chance against you haha. http://www.mtgvault.com/ViewDeck.aspx?DeckID=407169

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Posted 30 November 2012 at 02:58

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What if u replaced either pilgrim or arbor elf with somberwald sage. Yes, she costs 3 instead of 1 but she is very beneficial in a deck like this... especially mid-late game. Also, I would drop a plains and a forest but only because u have 6 mana creatures. If u are comfortable with doing that, that will give u enough room for 2 thraggies.

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Posted 30 November 2012 at 13:00

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You would drop 2 lands, but add two copies of Thragtusk, a 5 mana creature? Somberwald Sage would not help, she costs 3 mana and can be killed by anything(electrickery, golgari charm, any targeted removal). Pilgrim and Arbor Elf are fragile, but they are cheap, can trade with an opponents 1-drop if needed, and enable a turn-2 Smiter or Paladin

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Posted 30 November 2012 at 21:15

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true but a turn 3 thragtusk is a stunner. also depending on your mana u could also pop sigarda on turn 3. u may think it seems dumb but its not. everyone at my fnm store just saw somberwald sage as a weak link. until we were proved wrong. let me tell u what happend to me. turn 3 trostani. turn 4, 2 thragtusks. turn 5, craterhoof behemoth. thats just an example of what can happen with somberwald sage. believe it or not, but thats not even one of the worst things that could happen. what would it hurt to try it? if it doesnt work, then you can say i told u so.

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Posted 30 November 2012 at 23:48

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If you have experience against good decks played by good players you should know that being super reliant on mana creatures is a bad idea. I cant possibly play ten 5-cmc cards and and 21 lands and hope that eight 1-toughness mana creatures are going to make it work. Right now, even against an opponent who kills my mana makers I have at least a reasonable land base to still cast my spells with. What you are proposing(replacing two lands with a pair of 5-cmc creatures) would make me totally dependent on my mana creatures. Statistics would show that the average turn to getting 5 lands in a 21 land deck would be turn 8. If they kill my mana creatures, that means that statistically I would average not being able to play 1/6 of my deck (the part that is going to actually takeover and win the game) until turn 8, which means an aggro opponent has me at a nearing burn range, a control opponent will have stabilized, and a decent midrange opponent already has his dominant 5 and 6 drops out and will have a near-unassailable board state.

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Posted 01 December 2012 at 03:25

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known fact g/w is beast i have been running one for quite sometime now :)
http://www.mtgvault.com/ViewDeck.aspx?DeckID=394157

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Posted 02 December 2012 at 06:26

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Hmmm. A great combo that you can run into this deck (since you run tokens so much) would be to put in Avacyn, Elspeth Tirel (either one would be amazing), and maybe World Destroyer.

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Posted 02 December 2012 at 07:02

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I dont run very many tokens, barely have any. Avacyn is too high cmc, she really only works in Unburial Rites and a control deck i saw once that tried to play her then cast board sweepers. Elspeth Tirel isnt Standard. Theres no such card as world destroyer, maybe u thinkin of World Slayer? But that's a pretty bad card too. This deck wants to build up its board, not wreck both boards.

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Posted 03 December 2012 at 12:12

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Awesome deck - given me a few ideas to boost me selesnya deck!!

Mind checking out my reworked arty deck?
http://www.mtgvault.com/ViewDeck.aspx?DeckID=335590

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Posted 02 December 2012 at 11:28

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Really like this deck! I do think it is weaker against control and jund builds than you have currently found. As your main path to victory is by soulbonding the pally to the wolfir you really should have a few tricks to prevent the huge mount of cheap spot removal/ bounce that can ruin your plan. Everything from ultimate price to dramatic rescue can really ruin your day. My ultra fast and ultra inconsistent selesnya deck used mainboard ranger's guiles and side board faiths shields to protect my 10/10 trampling doublestrikers! As for the driads, they are great! Played with 4 in my deck but sideboarded in the familiars to replace them when I needed the flying or against those where flashback was not an issue (mainly jund and delaying they're sorcery speed removal, pillar and dreadbore, by one turn is handy)

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Posted 02 December 2012 at 19:44

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My main path for victory really isn't just Silverheart+Paladin, though that does end games the fastest when it happens early. Either one bonded to Sigarda ends games in a hurry.(9/9 or 5/5 double in the air is brutal, plus hexproof). Paladin makes Smiter into an 8-damage attacker. Silverheart+anything is two big creatures, rancor makes either one able to win fast. Any time I draw rancor early its great, keeps coming back to make even my relatively smallcreatures(Smiter, Paladin, Geist, even Militants) into solid threats. I just play overall larger creatures than Jund, giving me the advantage in creature-trading wars. After Gatecrash boosts Naya, that may become a bad matchup(although I will probly try to just convert this into Naya myself if I can do it without going broke)

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Posted 03 December 2012 at 22:37

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hey sorry its been a few days since my last comment. i know what you are saying with the mana creatures, but the only reason i suggested what i did is because you have 4 wolfir silverhearts. this deck is obviously more midrange than fast aggro. i have a r/g deck with the elves and sages. just because sage is a 3 drop doesnt mean u have to play her as soon as u get the chance. u were saying its not good to rely on mana creatures. youre right. dont think of them as things u need, just things that help. most people dont see arbor elf as very threatening, plus u have decent creatures to hold out with like loxodon smiter and strangleroot geist. when i play my deck i get out wolfir silverheart first. that way when i play somberwald sage i can pair it with the silverheart, which makes it harder to kill. also if u can hold off until u can do something like that, then most of the time u probably wont over extend my casting all of your creatures in your hand just to have them board wiped.

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Posted 03 December 2012 at 00:45

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You wait to play Somberwald Sage until AFTER you play Silverheart?(the most expensive creature in deck).
Once you have the mana to play a Silverheart, you don't really need the Sage, except to play multiple creatures a turn(which leaves you exposed to a board wipe) Somberwald Sage played after you have the mana for the top of your curve is pretty pointless.
What are you talking about playing Sage after Silverheart helps against board wipes? The only reason for Sage after 5 mana is to play multiple creatures per turn, which is setting you up even worse for board wipes.

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Posted 05 December 2012 at 21:51

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also u were talking about in my deck it would take 8 turns just to get 5 lands. no offense but thats kinda dumb of u to say. u are playing green. if u find room for farseek or rangers path, then what i proposed defiantely wouldnt be a problem. by the way... 4 selesnya charms main board and 1 in side? derp.

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Posted 03 December 2012 at 00:50

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But you didn't SAY you would add in farseek and ranger's path. You suggestested a couple of changes, then when I explained why that wouldnt work you reply with "dont be dumb, you would just have to make the other 6-8 card changes to make the changes work" To add in a bunch of land searches and put in bigger creatures would be creating a completely different deck, it would be more of a ramp deck than a slow aggro/fast midrange.

What are you talking about with Selesnya charm, its a very good card that is maybe a little bit underrated. It can pump a creature out of a burn removal, let me trade smaller creature for a bigger one, kill a big threat. One use that you may not have seen is when someone kills my creature that's soulbound, I can instant-drop a 2/2 to keep the effect.

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Posted 03 December 2012 at 22:49

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Instead of Wolfir Silverheart i would throw in thragtusk

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Posted 03 December 2012 at 01:39

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HEY...

...There ain't Overrun...
...Hahahahahahahaha... :)

Well, nice deck. It works fine even without those Parallel Lives and Growing Ranks that are almost in every token deck. It seems you have done fine work.
Link to my deck. Check if interested.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=408866

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Posted 03 December 2012 at 17:36

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This isnt even close to a token deck, why would I play an expensive and mostly(in this deck) useless enchantment like Growing Ranks or Parallel Lives? Please look at the deck and take some time to think about what you say before you make an unrelated comment followed by your unrelated deck link

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Posted 03 December 2012 at 22:57

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If I were playing this in my meta I would drop dyrad for 2 thalia and the other two mana dorks

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Posted 04 December 2012 at 18:20

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Makes sense depending on meta. I dont like to be too dependent on creatures for my mana, they're great ramp early, but if they get killed you can be screwed if you depend on them to much. Thalia is a good card, but enough of the spell-based decks use enough flashback that the cheaper cost on Militants is worth it. Also, Militants is a better attacker and on defense can trade with creatures my opponents play on later turns.

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Posted 05 December 2012 at 02:49

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of course i think selesnya charm is good! who wouldnt? i was just pointing out that u had 4 in main and 1 in side. derp derp derp derp derp derp! Trolololololololololol!

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Posted 05 December 2012 at 03:23

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I still dont understand what you are talking about.

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Posted 05 December 2012 at 21:52

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Militants is honestly the only reason I could see that you'd win against the frites I've got half way together.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=411199

That militant really knows how to piss in a man's cornflakes, and trust me... that's a weird way to eat cornflakes. Honestly if you didn't have it out by turn 5-6 it might even be game that way. Game two with these decks going toe to toe would be intense.

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Posted 05 December 2012 at 10:43

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Thats half the reason for Militants, the other is control decks using flashback. Best example is Think Twice, Militants turns it into a 2-mana wasted card.
2 power for 1 mana is nothing to complain about either, Militants really has no downsides, I dont understand why so many people think its bad

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Posted 05 December 2012 at 21:55

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I've met this deck, and as Aggro Rakdos, I stood no chance.
I can't think of much that beats it.

think the once I've faced has run 3 sigarda and 3 silverwolf instead of 2/4.

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Posted 05 December 2012 at 15:32

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3rd Sigarda comes in from side against removal-heavy decks. Silverheart wins faster against other stuff(plus double Sigarda sucks). I could see the 3/3 split, but i like the 2/4 better.

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Posted 05 December 2012 at 21:58

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-4 strangleroot geist
-2 sigarda (put in sideboard)
- 1 wolfir
- 3 selesnya charm

put in
2 armada wurm (wins game on own if not countered)
1 of each arbor elf and avacyn's pilgrim
3 restoration angel
3 elvish visionary (keep card advantage draw to threats get a blocker... nuff said!)

check my deck at:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=406329

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Posted 06 December 2012 at 05:01

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Decent cards,but this is meant to be more of an aggro- midrange deck. Stranglerootroot Geist is an awesome two drop, 2- power,haste, and undying. Creates as much card advantage as Visionary. Restoration Angel doesn't have any good targets in this deck(unless I added the Armada Wurms). Sigarda' s hexproof is really important here, and she is cheaper than the Wurm. Armada Wurm is open to removal and can be killed by Thragtusk, You rarely see flyers as big as Sigarda, and she can only be removed by Verdict or Terminus. Its bad to have too many Pilgrims and Arbor Elves, they can help you early but drawing too many can really hurt you. The charms are great here, I can instantly make a creature to soulbond if needed, combat trick, or removal on a big threat.
Mostly I just can't see how you would take all 4 copies of Strangelroot Geist out of a green- based aggro deck.

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Posted 07 December 2012 at 04:00

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really nice deck i have no comment, i wish i could make this and play it, please check out my deck and i would love any suggestions:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=412883

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Posted 10 December 2012 at 17:51

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jimmyrep has deleted this comment.

Posted 11 December 2012 at 03:07

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This is a good deck. Similar to many but still good.

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Posted 11 December 2012 at 03:09

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Never said it was some radical new idea, is just a very powerful deck that plays a series of powerful cards on a good curve and is strong against many decks that cost several times as much to build.

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Posted 11 December 2012 at 04:27

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I've beaten this deck before. Check out mine:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=412922

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Posted 11 December 2012 at 11:50

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I find it hard to believe you could beat a deck like this or like most good Jund decks with that. You have no Miracles that can suddenly change the board, no sweepers(not even rift), no removal, and no chance of winning in a short tempo game. My deck would destroy yours 9 Times out of 10, it's a terrible matchup for you. You may have beaten GW aggro before, but this deck is built to be able to beat tempo and have a decent chance against control. Any time I draw a dryad militants or a Smiter, your deck would be pretty much helpless

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Posted 11 December 2012 at 12:12

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it's what he is saying to every single deck to make us look at his -.- well if you remember me asking you to comment on my bant aggro here's a revised version

http://www.mtgvault.com/ViewDeck.aspx?DeckID=413723

i think it will be a good matchup between my deck and yours

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Posted 13 December 2012 at 15:24

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This is a great deck no doubt. I see it doing very well nice build. I have a deck that would be an even match up and am curious which would come out on top. I dont want to make a bias statement so check out my FNM deck let me know what you think. I am really hoping for your opinion.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=410791

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Posted 12 December 2012 at 19:22

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haha, is it still considered "overrun" without populate??? nice deck though nonetheless. I'm guessing the name derived from the low cost to cast creatures it uses. Anyways, please check out my Selesnya, id love some feedback on it

http://www.mtgvault.com/ViewDeck.aspx?DeckID=412671

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Posted 14 December 2012 at 07:52

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Hey i really like the look of this deck! I'm new to magic and all and it's nice to see such a wealth of knowledge and positive discussion. I don't know very much about tournament play but your deck really looks like it has speed and a good defense from other creatures as well as spells. Feel free to check out my decks though they aren't competitive grade like this, just something i would use against my friends.

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Posted 26 January 2013 at 02:40

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Hey man! Thanks a lot for putting this deck out - its extremely powerful. I ended up creating something very similiar but for modern format...

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Posted 30 January 2013 at 19:04

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Might I ask how the deck matches vs Splinter Twin or Collected Company Combo? The deck seems quite weak vs these 2 decks.

Have you thought about adding Cord of Calling/Craterhoof Behemoth?

I also think that Path to Exile is an auto include in the deck. It removes every creature that Selesnya Charm doesn't hit. It's also a great card vs combo decks that revolve around creatures.

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Posted 08 October 2015 at 12:54

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Shirrian has deleted this comment.

Posted 08 October 2015 at 13:00

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