Mono - Red Burn / Artifact Bre..

by Nightmist10 on 19 January 2011

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (4)


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Deck Description

Only minor changes, didn't think it deserved a full change. Trying to fine tune the deck. Suggestions and comments welcome.

REPLACED:
-1x Heat Ray
-1x Spire Barrage
+2x Fireball

Sideboard:
-1x Zektar Shrine Expedition
-1x Demolish
-3x Fireball
+1x Spire Barrage
+2x Destructive Force
+2x Quest for Pure Flame

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,992 times.

Mana Curve

Mana Symbol Occurrence

000390

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mono - Red Burn / Artifact Breaker v2.5

Still using the same type of deck I see :P
Your deck is getting better and better mate
Nice!
Try this card "Cyclops Gladiator"
If ever you come across it, its a really really effective card to have

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Posted 19 January 2011 at 05:35

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Did you happen across my comment on your artifact burn deck? about the Myr Galvanizer / Palladium Myr mana loop combo?

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Posted 19 January 2011 at 09:56

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Posted something outside my normal comfort zone, just to be different. Lol check it out.

>> http://mtgvault.com/ViewDeck.aspx?DeckID=136988 <<

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Posted 19 January 2011 at 10:08

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I'm not familiar with tournament versions but can you put mishra's factories in there? The factories can change into artifact creatures for (1) when you put the second land down and attack for 2 damage or block for 3 damage. Kinda like the goblin guide but without the opponent drawing cards.

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Posted 19 January 2011 at 08:19

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also the mishra's would be artifact creatures which would help the galvanic blasts alot. other than maybe a few other utility lands you're pretty set. You could try getting some red artifact lands from mirrodin and throwing them in here for the bonus of galvanic blasts too and then maybe replace one of the everflowing chalice with a sol ring or mana vault. i dont know if it'll be within 2.5v but those are some ideas i had.

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Posted 19 January 2011 at 08:31

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This deck looks really good for your format.

Format aside this deck could do great with a set of Great Furnace and Isochron Scepter to attach a shatter too and just start blasting everything with the liquid coating.

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Posted 19 January 2011 at 09:27

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Thanks much everyone for all the comments, all these ideas are splendid. But alas, I am trying to keep the deck as a Type 2 Standard deck. The version number just helps me keep track of how Im altering the deck to make it run. If it werent for trying to keep it T2, I'd have thrown in the 4x Great Furnace. It would be nice to see the artifact lands and even that nice scepter come back in Mirrodin Besieged, but somehow I doubt it.

@LightningRing - Im not really feeling the Cyclops, but it may just be how Im reading it. Without beefing it up with other cards, it seems like its ability will only get it slaughtered. Nice for clearing little chump blockers out of the way, but if you attack with it, get blocked, then have something else deal damage to it, its almost certain death. I'd probably run this guy with a splash of green, so I'd have the instant speed buff cards, like Giant Growth, etc.

@Umbro - No, Mishra's factory is well outside T2 Standard format, its Legacy at best. Would be nice on legacy night, but other than that, I cant fit it into the deck as it stands.

So far this deck is working really well. Ive played it a few times, and havent had too much of a problem, as long as I dont keep a bad hand at the beginning. Ive even swapped out the 4x Bushwhacker for the 2x Fireball and 2x Destructive Force in the sideboard and had it play nicely. Again, it just comes down to what I keep in that first hand.

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Posted 19 January 2011 at 09:55

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