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Updated version of the Mono-Red Burn featured here: << http://www.mtgvault.com/ViewDeck.aspx?DeckID=56441 >> Though the Bulk Import may not show it, all the cards in this deck are currently printed in Zendikar Block, M11, and the Scars of Mirrodin Block. Deck is Standard Legal. This time through, since Scars of Mirrodin and Rise of Eldrazi are such big hitting blocks, I decided to tweak my burn deck to make it Standard Legal again (since M10 was pushed out of Standard by the release of M11) and to try and splash in some nice artifact control. Tried to keep the overall curve of the deck similar, if not a little cheaper towards the beginning with a big finish that, in trying to keep with the deck, may or may not have to be used at all. As always, comments and criticisms are helpful in making the deck work to optimal performance. Will comment below on the specific cards that have been changed, as well as the addition of the sideboard.
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Firstly, I know there is still a good show of 1-of's in this deck, mostly because I don't have more than 1 copy of the card, and I also didn't have anything to put in for it to fill 4x counts. The deck curve remained mostly the same, though I did remove some higher cost cards and replaced them with lower cost cards to fit the new theme of the deck. LIST REPLACED: 4x Raging Goblin - 4x Goblin Bushwhacker 2x Lightning Elemental - 2x Shatter 1x Shivan Dragon - 1x Hoard-Smelter Dragon 1x Magma Phoenix - 1x Lord of Shatterskull Pass 4x Lightning Bolt - 1x Flame Slash + 3x Searing Blaze 2x Seismic Strike - 1x Shatter (total 3) + 1x Skitter of Lizards 1x Earthquake - 1x Heat Ray 1x Pyroclasm - 1x Fireball 1x Claws of Valakut - 1x Hoard-Smelter Dragon (total 2) Outside of bringing the deck back into standard legality, I also wanted to make sure that I would be able to handle the incoming onslaught of artifacts, due mostly to the scars of mirrodin block, but if I should face an opponent who isnt throwing artifacts onto the field in a constant or semi constant stream, I can sideboard in the 3x Zektar Shrine Expeditions for the 3x Shatters, Maybe even sub in some of my own artifacts to give the 2x Hoard-Smelter Dragons something to chew on. Otherwise, if I find myself still overrun by artifacts, I can sub out other cards and creatures for the 1x Manic Vandal, and 3x Demolish to add some more artifact control to the deck. Comments and criticisms welcome. Hopefully I get some feedback, since I'm planning on running this deck tonight at the tournament at my local card shop.
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This is a good deck and in a two headed giant game, I would gladly go into battle with you with my Metalcraft burner mate. If your ever in the UK call me up. The only thing I could suggest could be to side board the smelter dragon unless you're using artifacts on the field, put in the shrine instead, thats the kind of card that can really make a game interesting
This beauty brought me to second place tonight in the tournament, lost to a Mono Black / Artifact Infect deck. Burn could and should have beat him out, but the deck choked. Next thing on my agenda is to find something to really counter Infect, the ability is becoming a staple of this current block.
Looking to tweak this a bit, slowly gaining more knowledge of the game (that other people are telling me and giving me looks as to how I can play like I do and not know these things). Will post link once changes are done.
Tweaking finished, presenting Mono-R Burn/Artifact Breaker v2 >> http://www.mtgvault.com/ViewDeck.aspx?DeckID=135904 <<