Zombies Standard

by ninjalollies on 18 April 2016

Main Deck (60 cards)

Sideboard (15 cards)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Simple and fun deck to play; draw as much as you can and discard as much as you can. Play most of your good things from the graveyard and annoy your opponents as your creatures never truly leave the battlefield.
The deck is a bit pricey though, so bear that in mind Although getting rid of some cards can drop the price quite a bit.

Note: The deck is still in the works so it is a bit all over the place. Some testing is being done and cards are being replaced :)

How to Play

The main point of this deck is to discard prized amalgam and stitchwing scaab so you can reanimate them as fast as possible for a the low price of 2 and putting more fuel into your graveyard. Playing first or second both work fine.

Don't be afraid to discard your hand and your creatures for that matter! Your creatures can be reanimated and you have draw spells to refuel your hand. If that doesn't solve your problems then you always have Day's Undoing. Of course with any Black deck there are removals and there's languish to get rid of creature decks. Counters are always welcomed as replacement, but majority of your mana will be consumed by reanimating and drawing as well as the fact that your mana base has a heavy devotion to black.
Be aggressive in the way you play; spam those creatures and constantly try and refuel your hand. Get a Call the bloodline down and youll have a cheap discard engine that makes tokens that you can sacrifice.

The layout of the game is just setting up a bit early, though a great hand can get a few prized amalgam on the field by turn 3 along with a stitchwing. The mid game is the reanimating and removing of threats. A kalitas or executioner might come out to help push for the win. If it does last till a bit longer, then theres sidisi and masterpiece to provide some threat.

Sideboard time?
So far the weakness seems to be enchantments like silk wrap, anything that exiles, and graveyard hate so if you run into that, side in some negate and duress. Sire provides that strong body if you need some late game and it does help fight against some control players if you can get it down early. Sidisi does provide that big blocker that gets rid of anything that isn't flying and almost everytime she comes on the board you'll get to tutor a card. Aligned hedron network for those scary green decks, grasp of darkness for those indestructible nuisances, and to the slaughter for those hexproof problems, although those arent too common, but it also gets rid of planeswalkers. If you do run into anything strong with some low toughness, welcome to the fold is a good sideboard, with madness being very easy to trigger.

This is a very long How To Play and is my first deck that i have uploaded! Any feedback would be greatly appreciated! :)

-NinjaLollies~

Deck Tags

  • Zombie
  • Standard
  • Graveyard
  • Discard

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 684 times.

Mana Curve

Mana Symbol Occurrence

0164000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Zombies Standard

to post a comment.