NinjaStyle612

60 Decks, 1,392 Comments, 511 Reputation

says the internet tough guy...I would have figured you'd have found a fire to fall into by now.

There is nothing I said that isnt true, and in fact, my post is complimentary, you just read it negative, so it comes off negative. thats your problem, not mine.

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Posted 02 August 2014 at 15:52 in reply to #490171 on Control is Blue, right?!

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not everyone plays formatted magic. This deck, sorry Jessie, would not survive in a "format." its Legacy/Vintage legal, and those players are used to operating on a very small mana base, and Plow Under is very bad against fetch lands and shuffle effects, like Ponder.

The deck looks like a lot of fun at a casual table, which is exactly where Jessie designed this to be played, right?

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Posted 02 August 2014 at 15:40 in reply to #490171 on Control is Blue, right?!

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it is wholly unnecessary....the combo works fine with one. multiple chain veils would likely just slow you down.

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Posted 02 August 2014 at 02:22 in reply to #483886 on RUG Super Friends- Inf Combo

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this deck is clearly standard, and that cad is not........

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Posted 28 July 2014 at 02:44 in reply to #488044 on Infinite Deathtouch

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thanks man. part of the power of transmute is not having to run 3-4 of the relevant combo pieces. I had a list that ran 4, and you just draw too many. you only need one, in most cases, and in games that you expect artifact hate, it is possible to complete the combo and go off in one turn, if you have enough mana, which just means you play the control role a little longer. Architects of Will fill a card draw role, and can step in to deal some damage if you need them to. its not a perfect backup plan, but its something :)

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Posted 27 July 2014 at 03:03 in reply to #487807 on Modern Dimir Combo

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Architects of Will do a lot of drawing a card, and Thought Scour serves as a way to draw cards, interrupt Scry, and start the combo, so maybe that should be a 4 of, but idk. maybe 4 thoughtseize is too many

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Posted 26 July 2014 at 20:19 in reply to #487753 on Modern Dimir Combo

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its OK Jessie, some people just read everything with a negative tone, and those people lead miserable lives.

thanks for the Upvote, though. I have a new deck you might enjoy :) Check it

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Posted 26 July 2014 at 20:10 in reply to #487693 on Budget: Infected growth

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in THIS deck?

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Posted 26 July 2014 at 17:28 in reply to #487693 on Budget: Infected growth

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...what about the legend rule?

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Posted 26 July 2014 at 16:12 in reply to #483886 on RUG Super Friends- Inf Combo

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Bestow and the God interaction coming out of the same set made for a pretty confusing prerelease to judge...lol

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Posted 26 July 2014 at 00:23 in reply to #487070 on Infinite Deathtouch

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no worries, like I said, I wasnt exactly sure what you meant, so I figured I would clarify a bit.

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Posted 25 July 2014 at 13:49 in reply to #487070 on Infinite Deathtouch

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even if it has bestow, you cant get it with Pilgrim. not sure if thats what youre trying to say or not, just making it clear.

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Posted 25 July 2014 at 13:11 in reply to #487070 on Infinite Deathtouch

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lol. you cry a lot. I may not know it all, but I do know quite a lot about this game. I dont care what the pros do, I get my information from my own playtesting and tournament results.
Yes, Melira has an ability. its cute.
It is not used the way you want it to be in a competitive world. In EDH, it can be built around. In casual games, it can be useful. In the competitive world, there are not enough infect decks to make it relevant. it is too narrow in decks that dont use it to combo, and there are better sideboard options.

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Posted 25 July 2014 at 13:09 in reply to #485916 on Budget: Infected growth

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no one plays Melira to combat Infect. she is only played in Modern because she combos with Murderous Redcap and Viscera Seer to deal infinite damage. Stopping Infect is a bonus, if it ever comes up.

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Posted 24 July 2014 at 13:18 in reply to #485916 on Budget: Infected growth

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meh. this is better in Modern where you can just play Presence of Gond. but then you would be playing modern, where you could just be playing Splinter Twin.....

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Posted 24 July 2014 at 01:23 in reply to #486695 on Infinite Deathtouch

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Like I said above, and got shit for, Infect is a Glass Cannon type deck. it either preforms perfectly, and you win, or you stumble and lose. there is very little middle ground

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Posted 24 July 2014 at 01:02 in reply to #485916 on Budget: Infected growth

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I agree that Purphoros is better here than Hornet's Nest. You wont always need deathtouch, but you will always need to deal damage.

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Posted 24 July 2014 at 00:52 in reply to #486695 on Infinite Deathtouch

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the card draw one is wall of blossoms and wall of Omens, both outside standard legality

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Posted 24 July 2014 at 00:51 in reply to #486177 on Infinite Deathtouch

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the ability works, dont get me wrong. Kurkesh can copy any activated ability. the issue, as I see it, comes up with the wording of the chain veil. you cannot activate the same thing once per turn twice, which is what copying that ability does. its the same kind of redundancy that using Vault of the Archangel to give a Vault Skirge lifelink. Im sure this will be addressed, and until it is, the camps will likely remain split.

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Posted 22 July 2014 at 12:50 in reply to #485028 on RUG Super Friends- Inf Combo

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I know how it works, but not everyone will. being lazy on details like this will keep people from giving you likes.

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Posted 22 July 2014 at 03:52 in reply to #485743 on 0 Turn Win

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