UR Burning Vengeance

by njc120 on 11 October 2011

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (2)


Sorceries (3)

Instants (10)

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Deck Description

Burning Vengeance deck, after testing against against wolf run green which has suddenly seen alot of praise it seems like quite a favourable match up for us, havent tested against over decks yet though.

any advice in terms of main deck or sideboard would be appreciated.
in testing the most annoying thing is the inability to flashback forbidden alchemy does anyone have any mana base advise to get around that?

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 2,708 times.

Mana Curve

Mana Symbol Occurrence

0170200

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for UR Burning Vengeance

The only advice I could give for the flashback of forbidden alchemy is dragonskull summit although im not sure how to fit them in. Other then that I would suggest some runic repetition its always nice to return a card to use it for 2 more casts. Solid deck all around certainly gives me some ideas for my UR deck.

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Posted 11 October 2011 at 16:19

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yeh not sure quite where to fit it in...

with runic repetition it could be a interesting addition... gives me a few more draw spells in the long run, but it seems a bit awkward with the snapcaster as obviously u cant return cards that you use with that... dragonskulls may be better then some of the crags maybe? but then i cant fb ancient grudge post bored as easily...

what would u surgest cuting for the repetition? would probibly only want to play two... as it would be a dead card early on in the game when something like a counter is just guna be so much better...

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Posted 11 October 2011 at 16:58

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yea like i said im not sure where to fit those dragonskulls in either you already have quite a bit of special lands and most arent worth removing and with the witchbane orb being a terrible possibility its is a necessity to have artifact destruction.
I suppose for your deck the runic repetition may not be neccessary considering most of your fb cards are draw cards and drawing more might just be excessive.

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Posted 11 October 2011 at 17:20

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being able to bring back desperate ravings might be worth it, as the deck really does need an aweful lot of dig to get anywhere. was play against wolfrun green and on 1 turn i had to play flash back ravings to kill a titan with a incinerate... so getting it back might not be bad.. but im still slightly unsure on it...

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Posted 11 October 2011 at 18:53

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Yea repetition is a very situation based card can be good or it could be a useless draw. I usually frown on such cards but its ability to allow me another 2 casts on 1 of my exiled spells is beyond exceptional especially considering its where my burn comes from, I love the idea of cramming some Devil's plays down my opponents throat for a high damage finish. I would just try and look at the cards you have and think about which ones have provided the least benefit and try a match with the repetitions in instead and just see how it goes.

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Posted 11 October 2011 at 19:32

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well ill play a few games probibly with 2 repittion over a image and a leak pre board maybe? then drop the azure mages from board for the image to fight legends rule/ramp/solarflare and the extra leak. see how it pans out.

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Posted 11 October 2011 at 19:44

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Deck Edits:

Main deck:
-1 think twice
+1 consecrated sphinx

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Posted 13 October 2011 at 21:55

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Deck Edits:

Main deck:
-1 think twice
-1 hinterland harbour
-1 mountain
-1 rootbound crag

+1 consecrated sphinx
+2 dragonskull sumit
+1 drowned catacomb

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Posted 13 October 2011 at 22:05

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sb edit
- 3 misstep
-1 negate
+2 traitorous blood
+2 flashfreeze

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Posted 14 October 2011 at 15:44

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