BD: Newbie Allies - Azorius

by NorthernWarlord on 11 December 2022

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (6)


Instants (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Do not mistake this deck to be focusing on the 'Ally' creature type.
I merely decided to craft a series of ally-colored decks with a lot of newbie friendliness! If you are unfamiliar with what "ally-colored" means, let me explain it to you:

Since the game of MTG is separated into five different colors, each and every one of them provides the game with their own unique aspects. The colors can be aligned into a "color wheel" which explains their co-operations and clashes with other colors. The wheel could be visioned as following (apologies for the poor image quality):
https://static.wikia.nocookie.net/mtgsalvation_gamepedia/images/e/e1/Color_Wheel.jpg/revision/latest?cb=20060415063339

So, colors aligned next to each other (Red and Green, for example,) could be called ALLIED colors, because they share some of the same aspects between each other. The colors on the opposite sides of the wheel are called ENEMY colors, since the themes they include clash with each other more than with the allied colors. This doesn't mean that enemy-colored decks cannot be made, but the themes and synergies between allied colors are often easier to grasp. In conclusion, utilize this knowledge pondering the colors when crafting your decks!


This is a Budget Deck (BD for short). It is meant primarily for casual play, and its estimated mid value is aimed to land between 10 and 20 US dollars at most. Take this detail into consideration when browsing the deck!

I mostly use MTG Vault for my own private projects nowadays, but feel free to comment or request a deck of your choice. I've loved the Vault so far, and I like that they are still improving on it, as well as I am improving on my English language skills.

So, if you like what you see, consider checking out some of my other budget-y work from the link below.
https://www.mtgvault.com/northernwarlord/budget/

How to Play

3, 2, 1... and we have a takeoff!
Unleash an unblockable onslaught upon your opponents by using a ton of flying creatures, with some added control elements!

Since all of this deck's creatures are hard to block, you can safely hit your opponents with a creature or two while letting others stay behind and block enemy attacks. All this combined with a wide array of control options and high-toughness creatures will make your opponent's combat plans entirely anew.

Utilize this deck's sideboard to consider options for future:
Removing 4x Rally of Wings and 3x Midnight Haunting in order to add 4x Protect the Negotiators and 3x Psychosis Crawler allows you to shift this deck towards more control-esque gameplan. Removing 3x Seacoast Drake and 2x Deluge for 3x Not Forgotten and 2x Talrand makes this deck more of a spellslinger-styled deck. The remaining sideboard card, Gust of Wind, on other hand, is a handy add-on to any flying-themed deck!

Before we head into the statistics, let's see what a player needs to know before playing this deck:
- Flying. A flying creature cannot be blocked by creatures without flying: you can dish out damage straight through their defenses!
- First Strike. Battlefield Raptor's first strike means it will hit before other creatures in combat: if this damage is enough to slay its foe, it doesn't have a chance to hit back!
- Token. A token is a card on the battlefield generated by an effect of another card (such as Midnight Haunting, for example). It functions perfectly just as any other card, with the exception that it can never leave the battlefield and return: the moment it leaves it (by dying, for example,) it is gone forever. You can use any items to mark the tokens on the battlefield, as long as every player is clear on what which item represents, are those cards tapped, etc.
- "Counter target spell". This deck includes effects that can counter spells currently being cast. If an effect counters a spell, it is put straight into the graveyard instead of battlefield. None of its effects will happen, save those which mention "whenever you cast a spell". Also note that any and all cards excluding lands are spells while a player is casting them, so feel free to counter instant, sorcery, enchantment, artifact, planeswalker or creature spells, unless an effect states otherwise!


Statistics: (out of 5)
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Pros:
+ Can nibble enemy hit points every turn with little effort!
+ Multiple options for actions during your opponents turn.

Cons:
- Often takes its time to win. Start attacking as soon as possible!

Deck Tags

  • Azorius
  • Flying
  • Midrange
  • Newbie
  • Casual
  • Budget
  • Cheap

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 318 times.

Mana Curve

Mana Symbol Occurrence

2121000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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