Mono red elementals

by omnome on 12 February 2014

Main Deck (64 cards)

Sideboard (0 cards)

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Deck Description

aggressive sustainable elemental, not just for early game, but sustainable throughout the game.

How to Play

A bit of mana ramp with smokebraider to make it run faster and easier. Shock trooper is a great card, gives you some early damage and healing, you can either hard cast it with smokebraider or primal beyond or you can turn 3 drop it for 2 mana with incandescent soulstoke.
Incandescent soulstoke is great to give your creatures a boost in attack and health and its main reason is to quick summon your fattys with haste, such as supreme exemplar (YOU ARE NOT SUPPOSED TO HARD SUMMON SUPREME EXEMPLAR) and nova chaser.
You can chain "Champion" your creatures so when one dies, yet another large creature comes out, when you "champion" a creature, champion creatures with "as ___ enters the battle field ___" such as flamekin harbringer so you can keep searching for elementals you need to flex to what the battlefield needs or what you need in your hand. you can also extend the life of you spark trooper with "champion."
door of destinys for the obvious reasons.
you can get infinite mana/door counters with:
1 Door of destiny
2 Bright hearth baneret
1 grinning ignus
Keep your resource creatures alive, by not blocking and swining when its not needed or safe. Resource creatures being, incandecent soulstoke, smoke braider and brighthearth banneret

Deck Tags

  • Modern
  • Cheap
  • Mono Red
  • Elemental

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

410500

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mono red elementals

MoreOn617 has deleted this comment.

Posted 12 February 2014 at 14:39

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i miss "Fling" at your deck to fire the Nova Chaser at the enemys life in the same turn you bring it out with Incandescent Soulstoke

http://www.mtgvault.com/card/fling/DKA/

this would kill an enemy in round 4

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Posted 12 February 2014 at 14:42

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i still don't get how can you get infinite mana with that combo with the cards listed there. it costs you 1 R to play grinning ignus and then another R to put it in your hand. then u have to pay one R (from those generated from his ability) and to play it again (you have the Bright hearth baneret reduced cost) and so on. so i think that the combo is limited to the ammount of mountains or R you have in play to keep the grinning ignus bouncing from play to you hand.

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Posted 26 March 2014 at 04:44

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Use two bright hearth banneret's and the ignus becomes a 1 drop.

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Posted 01 April 2014 at 18:21

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