double burn

by paradox84 on 30 April 2010

Main Deck (60 cards)

Instants (8)


Enchantments (8)


Land (20)

Sideboard (0 cards)

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Deck Description

based on echo mage to do double spells
OR
training grounds to make abilities cost -2 colorless + crab umbra + vent sentinel / brimstone mage

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

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This deck has been viewed 789 times.

Mana Curve

Mana Symbol Occurrence

0240200

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for double burn

just go mono red; add the actual damage spells and ull do better; only thing this does is slow ur burn deck down and burn decks 'need' to be 'super fast' to have a chance to win

0
Posted 30 April 2010 at 11:42

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or you can go cancel burn with negate/cancel/essence scatter and light bolt/meteor swarm/ ball lightning

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Posted 30 April 2010 at 13:23

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Training Grounds + Crab Umbra does not work. Umbra does not give the creature the ability, so it will still cost 2U to untap the creature.

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Posted 30 April 2010 at 13:46

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I thought when you enchant creature it gives you all ABILITIES stated on the card

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Posted 11 June 2010 at 14:32

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