Alara Blades

by pasd2346 on 19 May 2012

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Reasoning why I didn't just make one of the shards themselves was that everyone in my play group has done that and it's almost like gang warfare lol. "you moving in on my shard?" so...as a result i decided to come up with a 5 colored deck that incorperates all 5 shards in someway. thus alara blades was born. i'm sure someone out there has a deck like this but i wasn't around when alara came out so here's a crack at it.

Deck Tags

  • Other...

Deck at a Glance

Social Stats

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This deck has been viewed 1,074 times.

Mana Curve

Mana Symbol Occurrence

2212121626

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Alara Blades

DUDE! this is such a cool and fun and powerful looking deck, but, you will only be able to start playing creatures on turn 3 and attack turn 4 because of the lands coming in to play tapped part, i would suggest any color lands such as reflecting pool, rupture spire, a very effective way of doing this is having 4 prismatic omen and more forests, or you can do more forests, 4 birds of paradise, abundant growths, to be honest, every color land base early on is kinda hard, get rid of naya charm, the way i see it, its useless to have only 1 copy of a card in a deck, there is always a very low chance of drawing it, plus it is not effective in aggro decks, which i assume is what u where going 4, second take out oblivion ring, i think that the path to exile removal spell will be better in this deck as it seems to be a fast deck, sideboard oblivion ring. i would definitely take out violent outburst because this deck should work better with simply hardcasting creatures instead of cascading into them, a card that you must put in are 4 birds of paradise, take out all shard come into play taplands and put in 10 forests, other than that, 4 ancient ziggurat 4 city of brass and 4 shimmering grotto (or rupture spire) and you're good

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Posted 20 May 2012 at 03:41

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