Mono Green Pump

by phayze on 01 October 2015

Main Deck (65 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

Wolfir Silverheart is a card I love, so I built this deck with him in mind and lots of mana generating elves.

How to Play

Drop some elves, then some other creatures. Dump Rancor and Increasing Savagery. If they are bonded with Wolfir all the better.

Deck Tags

  • Mono Green
  • Elves
  • Pump

Deck at a Glance

Social Stats

9
Likes

This deck has been viewed 2,592 times.

Mana Curve

Mana Symbol Occurrence

000071

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mono Green Pump

Would love to hear what I could improve with this deck. It has seemed very effective in the past. Thanks!

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Posted 01 October 2015 at 07:10

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May be worth swapping Dungrove Elder for Drove of Elves, it may be a higher cost but it gets 1/1 for every green permanent instead of only forests. Higher mana cost shouldn't be a problem considered the bonus mana from elves. Might also be worth swapping Arbor Elf for Elvish Mystic, does basically the same thing but instead of untapping land its add an extra one to your mana pool. Hope it helps :D

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Posted 07 October 2015 at 18:07

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Thanks for the input! I have none of those cards but may get them in the future if I see any at the FLGS. * took out FNM modern tournament with this deck and got 4 boosters for my effort 3/4 my way*

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Posted 26 October 2015 at 09:46

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I would say some "experiment ones" but it seems kinda pointless.

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Posted 24 January 2016 at 02:48

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I would say some "experiment ones" but it seems kinda pointless.
Those Elvish Mystics should do you some good though.

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Posted 24 January 2016 at 02:50

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Scavenging Ooze will really help a lot especially when facing Snapcaster/Jace decks. And Beast Within will provide an answer to twin decks if opp isn't holding a counter. Along the lines of removal Dismember is probably the best one for mono green.

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Posted 26 October 2015 at 23:12

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Looks pretty solid! I might add some creature removal, though. I only say that because that's a suggestion I've received before, and I've found that creature removal almost always comes in handy. Prey Upon is a good, flexible choice, or Mutant's Prey, which could combo with Increasing Savagery for instant speed. Prey Upon is likely better for this deck, since without Increasing Savagery, Mutant's Prey becomes useless.

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Posted 28 October 2015 at 00:09

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Forced Adaptation is a cheap, good enchantment.

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Posted 31 October 2015 at 18:39

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another card that helps with the "wolfir silverhart" idea is druid's familiar, a 2/2 ,3G mana cost creature with "soulboud- If Druid's familiar is pared with a creature, then both creatures get +2/+2" and then there is Yammivaya Forcemage(not correct spelling), basically a 2G Druid's familiar that only grants +1/+1.

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Posted 12 December 2015 at 00:07

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