Total Control(Updated 3/29/12)

by pigeons on 22 March 2012

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Just got a random 1,000 card lot, and this is the first deck i made from it.(basic lands were added in from cards i already had)


just an extremely annoying deck based around counter-spelling, returning creatures and taking control of enemy creatures.


suggestions welcome, just remember i'm trying to build with what i have. that's why it's not as optimized as it should be.


UPDATE: just got my second 1,000 card random lot and was able to significantly improve this deck. thoughts on having the merfolk wayfinders? i don't really think the deck needs any mana ramp, and i'm not sure i'd want to lose potential spell and creature removal cards looking for lands. take them out? put just one in the deck instead of 2?


also i may have another counterspell or two lying around, in which case i'll replace one of those for cancel, since it's the same effect for one less mana.

Deck Tags

  • Control

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

055000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Total Control(Updated 3/29/12)

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